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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#556 |
Samurai Navy
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STRATEGIC SUBSIM SKIPPER
For you, Silent Hunter 4 is just Battleship with shiny, moving pieces. You see the big picture, you think long term, and you are indifferent to political consequences. They would not have put you in charge of a $2 billion attack sub if they didn't want you to use it. You learned that back in Red Storm Rising and you never forgot. You prefer handling large scale operations like Fleet Command and Fighting Steel. Half your time is spent setting up mind-numbingly complex battle plans, with 8 layers of contingencies. You pray for the day Sonalysts will release a ballistic missile sub. With nukes. Every day is a good day for the other side to die. Your motto is "Be my friend or be a mushroom cloud." |
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#557 |
Тов. Капитан 3-го Ранга
Join Date: Mar 2014
Location: Moscow/Hong Kong
Posts: 26
Downloads: 9
Uploads: 0
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CASUAL SUBSIM SKIPPER is what I got.
Complete nonsense, I always play 100% full realism and hardest difficulty setting from the get-go.
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On 30th of January 1945, S-13 Submarine of the Baltic Fleet hit and sank "Wilhelm Gustloff", which was an armed cruise ship transporting Nazi military personnel. This was the biggest, single submarine kill of all time that is yet unmatched. The Captain of said submarine was Romanian-Soviet skipper by the name of Alexander Marinesko. |
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#558 |
Captain
![]() Join Date: Oct 2004
Location: AZ & DC
Posts: 487
Downloads: 48
Uploads: 0
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HARDCORE SUBSIM SKIPPER
No doubt about it, you are hardcore. You are the kind of subsim player who pins up the Kriegsmarine gridmap on your wall, you use a redlamp when playing at night, your wife lets you know her mother is visiting by shouting "Alarm!" and you didn't know--or care--that Silent Hunter III has a save game feature. You cut your teeth plotting attacks in Gato, sank 28,000 tons in your first Aces of the Deep patrol, and played Dangerous Waters at 100% realism. You scoff at wannabes who whine about some niggling detail in a subsim but use the red triangle-infested auto TDC and auto-map updates. You never, ever, use anything but full realism. |
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#559 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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hard core...
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#560 |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
Uploads: 0
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HARDCORE SUBSIM SKIPPER
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Parked under the balcony with my U-27 waiting Juliet finish makeup |
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#561 |
Soundman
![]() Join Date: May 2004
Posts: 149
Downloads: 100
Uploads: 0
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Another proud "HARDCORE SUBSIM SKIPPER" here
Cheers, Lost |
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#562 |
Gefallen Engel U-666
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oversoul!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#563 |
Swabbie
![]() Join Date: Feb 2014
Location: Ferrol
Posts: 14
Downloads: 93
Uploads: 0
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![]() ![]() ROLE-PLAYING SUBSIM SKIPPER Your taste in sub and naval games runs the gamut from Grey Wolf to Silent Hunter 4. You have tried them all, at varying realism options. You're a lit-tle old-er than the typical subsim skipper, and probably remember using a tape cassette player to load programs onto your Radio Shack TRS-80. (Or perhaps you're wise beyond your years.) Your primary joy is using your imagination to put yourself into the game. You are able to overlook little details like the crew appearing instantly on the bridge, or wonky AI: to you, these are easily worked into the story as a crew who are really light on their feet, and frigates that have green skippers. The game platform gets you halfway there, your imagination does the rest. You spend lots of time setting up your crew management so it's just right and may even talk to them. You relish managing support and logistics in games like Silent Hunter 5, Pacific Storm, Navy Field, and Silent War. |
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#564 |
Gefallen Engel U-666
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Xanpitopato!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#565 |
Bilge Rat
![]() Join Date: Jul 2011
Location: Pensacola, Fla.
Posts: 1
Downloads: 33
Uploads: 0
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#566 |
Chief of the Boat
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Welcome to SubSim Jeff
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#567 |
Nub
![]() Join Date: Jul 2017
Posts: 2
Downloads: 14
Uploads: 0
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HARDCORE SUBSIM SKIPPER
No doubt about it, you are hardcore. You are the kind of subsim player who pins up the Kriegsmarine gridmap on your wall, you use a redlamp when playing at night, your wife lets you know her mother is visiting by shouting "Alarm!" and you didn't know--or care--that Silent Hunter III has a save game feature. You cut your teeth plotting attacks in Gato, sank 28,000 tons in your first Aces of the Deep patrol, and played Dangerous Waters at 100% realism. You scoff at wannabes who whine about some niggling detail in a subsim but use the red triangle-infested auto TDC and auto-map updates. You never, ever, use anything but full realism. |
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#568 | |
Swabbie
![]() Join Date: Aug 2017
Posts: 9
Downloads: 1
Uploads: 0
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NUKE SUBSIM SKIPPER
Quote:
I'm assuming that in the hydrophones question, the delay is normalized by the base distance and speed of sound. |
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#569 |
Swabbie
![]() Join Date: Aug 2017
Location: Denmark
Posts: 8
Downloads: 30
Uploads: 0
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Nuke subsim Skipper as well
The radiation is only additional proctection |
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#570 |
Nub
![]() Join Date: Jul 2017
Location: Portugal
Posts: 2
Downloads: 2
Uploads: 0
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CASUAL SUBSIM SKIPPER
You fell in love with Aces of the Deep (In fact it was "Silent Service", around 1988) . Your playing style is relaxed, more for fun than historical accuracy (in fact I do appreciate historical accuracy, and also the exploration of alternative historical pathways). You always play Sub Command or Dangerous Waters from the NavMap (rightclick is your friend) (never tried those, unfortunately), if you ever ventured to play them at all (there you are!). Probably you prefer WWII subsims like Silent Hunter 3, SH4 and Aces (true, SH3 and SH4 are my boats of choice). You may try the manual TDC, but you prefer to leave the auto map contacts on, (blank maps scare you). Even though you know submarine skippers missed targets occasionally in real life, you cannot resist reloading a mission to take another shot at a 10,000-tonne troopship that got away. One ship, one torpedo, finished off with the deck gun--that's the creed you live by. Hold your head high--there's no shame in having fun (indeed, because life is already too serious down deep) . Hello to everyone. Thank you for kindling welcoming me to this crew. Regards from Portugal and my hommage to the Armada Portuguesa (remembering S 164 Barracuda vs. CVN-69 Dwight Eisenhower during "Locked Gate 83"). |
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