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Old 06-07-17, 09:15 AM   #1
Nippelspanner
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Yeah I experience these kind of things as well, though I find it more annoying and difficult to believe, than fun.
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Old 06-07-17, 10:36 AM   #2
Char
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I've never had the problem myself. I see the MK. 48 a bit like an AIM-120 AMRAAM. With the wire being comparable to an aircraft's radar. once that thing's off it's leash, It's going to hit whatever makes a good target for it. AIM-120's launched off the rail without radar guidance are called Maddogs for a reason...
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Old 06-07-17, 10:55 AM   #3
Thresher
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Shame MOSS are not wire guided. Imagine the merry goose chase you could lead enemy (and sometimes your own lol!) torps on!

Great posts!
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Old 06-30-17, 10:12 AM   #4
LeopardDriver
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Quote:
Originally Posted by Thresher View Post
Shame MOSS are not wire guided. Imagine the merry goose chase you could lead enemy (and sometimes your own lol!) torps on!

Great posts!
Pretty sure that can be changed within 15 seconds. ^^

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Old 06-07-17, 10:40 PM   #5
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Quote:
Originally Posted by Nippelspanner View Post
Yeah I experience these kind of things as well, though I find it more annoying and difficult to believe, than fun.


Well... to each their own sir....I found it amazingly fun and entertaining.
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Old 06-08-17, 12:36 AM   #6
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Ok, I take my previous post back. Last night I sunk myself.
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Old 06-29-17, 08:44 AM   #7
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I have not sunk myself yet, but I can see it happening.

I have seen Russians sink themselves mind, normally when they fire weapons and you are in close proximity to them.

I did a Konavalov the other day and drove straight at an incoming torpedo at high speed and passed before it activated and escaped that way by running deep.

The multiple aerial torpedo thing is annoying and they definitely have a tendency to hit just about anything.
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Old 06-29-17, 10:02 AM   #8
Steiger
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When you get really good at the game you can sink enemy sub fleets without firing a shot.
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Old 06-29-17, 10:35 AM   #9
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Thank you for this thread. And you got realy lucky, I usually die when that happpens.
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Old 06-29-17, 11:00 AM   #10
Jace11
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Does anyone know why they don't detonate when in proximity to a decoy or moss? I notice this is very different to what happens n Dangerous Waters where they often explode when reaching decoys.

Don't they have more than just a contact fuse? Or is it perhaps BECAUSE they expect to encounter noisemakers and the like that they do not use a proximity fuse activated by the seeker (i.e. based on range)?
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Old 06-30-17, 09:52 AM   #11
cj95
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Well I tried to get too fancy the other night.

I tried to go all Tom Clancy and moved my La Class in behind a November nice and slow just to see how close I could get without being detected.

Finally decided to fire at about a mere 700 yards and amazingly my torpedo missed at first and attempted to circle around to reengage.

Problem was I was sitting like an idiot only 700 yards away so when it circled the first thing it spotted was me.

Oh crap! That's why we don't engage from that close!
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Old 06-30-17, 01:35 PM   #12
max-peck
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Quote:
Originally Posted by cj95 View Post
Well I tried to get too fancy the other night.

I tried to go all Tom Clancy and moved my La Class in behind a November nice and slow just to see how close I could get without being detected.

Finally decided to fire at about a mere 700 yards and amazingly my torpedo missed at first and attempted to circle around to reengage.

Problem was I was sitting like an idiot only 700 yards away so when it circled the first thing it spotted was me.

Oh crap! That's why we don't engage from that close!
Have done exactly the same thing myself
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