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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Stowaway
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As far as I know, you play SH4 with my ModPack.
I suspect now that you have the new update V1.3 not yet installed. Quote:
In order to prevent misunderstandings as well as uncertainties (for example, with newcomers with manual targets), I have re-activated the TMO torpedos. However, if you like the whims and uncertainties of TorpedoUpdateV2, you can now enable this as an optional mod. ![]() Last edited by Bleiente; 05-14-17 at 04:45 AM. |
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#2 |
Electrician's Mate
![]() Join Date: Jun 2013
Posts: 139
Downloads: 184
Uploads: 0
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If you want to fire you torpedoes in a straight line (dead ahead 0) Make sure your periscope is centered on zero push the L key to lock you torpedo path will be dead ahead 0
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#3 | |
Lieutenant
![]() Join Date: May 2012
Posts: 266
Downloads: 176
Uploads: 0
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![]() Quote:
![]() ![]() ![]() I saw the readme files, but completley missed the "gyro" word on it .___. kill me now! ![]() Lol, thanks for your input!! Now I can tell I'm not crazy and my game is good! ![]() |
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#4 |
Navy Seal
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Gotta love it! I'm glad you're sorted out and having fun.
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#5 |
Lieutenant
![]() Join Date: May 2012
Posts: 266
Downloads: 176
Uploads: 0
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