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#1 | ||
Admiral
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![]() As far as the CTD in the Recognition Manual, that's caused by some other mod other than TMO 2.5/RSRDC v502 (which is the version of Run Silent, Run Deep Campaign to use with TMO)/ and OTC for RSRDC v502 (which is the version of Optical Targeting Correction, to be used with RSRDC v502, which is to be used with Trigger Maru Overhauled 2.5). Using these three mods together, in the order you've mentioned, will not produce a CTD in the Recognition Manual........You did use the RSRDC Patch 1 with RSRDC didn't you?? Using any of the OTC "Optional Mods" won't produce a CTD with this above combination either, so it must be the Ralles mod pack you mentioned. Any changes made to Jap Destroyers comes from TMO, RSRDC, or the Ralles mod pack......... I didn't change their makeup in OTC.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
Last edited by CapnScurvy; 05-08-17 at 11:47 PM. |
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#2 | ||
Lieutenant
![]() Join Date: May 2012
Posts: 266
Downloads: 176
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![]() The CTD on the recog manual was solved by checking my installation witht he original files. ![]() ![]() Quote:
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#3 | ||
Stowaway
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![]() Perhaps a complete de - and then new installation would be the best... Quote:
They are the little ones ... the escort and patrol units - the kaibōkan, which you have to fear. I think it is presented quite well and vividly within the scope of the possibilities of the game. ![]() |
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#4 | |
Lieutenant
![]() Join Date: May 2012
Posts: 266
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are saying you and anyone else have these DDs with absent racks too, and I'm not the only one? ![]() |
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#5 | |
Stowaway
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Exceptions are only the multipurpose destroyers of the Akizuki and their subclasses. https://en.wikipedia.org/wiki/Akizuki-class_destroyer ![]() Therefore, for example, auxiliary units such as obsolete destroyers, torpedo boats, ocean-going tug and fishing boats have been specially converted to ASW units and reclassified. These units were sometimes relatively successful. Example: Here a destroyer of the Momi class, first declassified to the destroyer 2nd class... ![]() Then rebuilt and re-classified as No.31-class patrol boat. https://en.wikipedia.org/wiki/No.31-class_patrol_boat And the following units should be better avoided as a submarine commander... those are snappy. ![]() https://en.wikipedia.org/wiki/Kaib%C5%8Dkan ![]() |
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#6 | ||||
Admiral
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![]() You have "fractional" Telemeter Divisions, plus their "colored" green to help in night time reading. The "Realistic Scopes" mod ("1.5_OTC Realistic Scopes for 16 to 9 RSRDCv502") does not have the fractional divisions, or have the green appearance. It doesn't have the "Divisions" centered in the scope lens either. Quote:
As I stated earlier, there is NO CTD in the Museum if using the following mods: ![]() Mind you, these are the "original" mods used "independently" with each other....not from a conglomerate from some other singular mod that combines them together. I can't speak to them, I only know what I did and the compatibility soundness of what the above mods do when added together as indicated. If you've got issues, it's either on your end, or the combination mod you're using. I looked through the Museum with the above "activated" mods, and tried to match what your DD looks like: ![]() I found the Yugumo DD as the closest match: ![]() Your image only shows one "side thrower". In the Museum the Destroyer shows two. Keep in mind the Museum is not going to display what you may have encountered when in a patrol. Different times during the game, the ship can have different equipment load outs. So, the fact that the Museum displays a ship fitted one way, and it's encountered in-game another isn't unusual.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
Last edited by CapnScurvy; 05-11-17 at 10:21 AM. |
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#7 | ||
Lieutenant
![]() Join Date: May 2012
Posts: 266
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![]() ![]() About the scope, I think I wills stay with the realisitc, though. ![]() ![]() Quote:
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#8 | |
Lieutenant
![]() Join Date: May 2012
Posts: 266
Downloads: 176
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I think I never mentioned this before, but I'm playing in with a 1600x900 resolution but in your OTC says that the 16:9 patch only works for the 1920:1080, is that correct? If so, what could be the best resolution I could use then? ![]() ![]() |
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#9 | ||
Admiral
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![]() The difference in screen resolution isn't the key to having a correct screen size that accurately displays the games outside scope "camera", with the games Telemeter Division scope overlay.......it's the Aspect Ratio the screen uses. The difference in Aspect Ratio makes all the difference. Since both a 1920x1080, and a 1600x900 resolution have a 16:9 Aspect Ratio......you're good using the additional optical 16 to 9 Aspect Ratio mod for either.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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#10 |
Lieutenant
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That's what I thought. Thanks!
![]() One more thing. I don't know if this is normal but with the 16:9 patch, I do not have a full view of the bearing degrees. On the realistic scopes, I can barely see the divisions on the attack pers. whereas on the obs, I can only see the numbers (divisions are hidden upper in the screen). If I use the non realistic 16:9, I can see the bearing degrees (barely) in both scopes, but nothing like the screenshot you uploaded some posts above, will that be normal? ![]() I just want to make sure my telemeter mast heights won't be messed up. ![]() |
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#11 | ||
Admiral
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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