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09-29-16, 06:36 AM | #106 | |
Commodore
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Quote:
I'll give feedback as I gain more experience with it.
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Himmel, sukeltakaa! |
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10-03-16, 11:26 AM | #107 |
Electrician's Mate
Join Date: Nov 2012
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Hallo LGN1
I have tested the Résistance. Works very well, but the hunters suffer from cfg Date Bug. The equipment is always of year 1939. This used not in HKG group use there "GameEntryDate" correctly cfg Date I have this corrected with Commander entry. If you are using "GameEntryDate" for Sab Group perhaps cfg Date is used correctly. [0:data\Campaigns\Campaign\Campaign_RND.mis] ApplyToPeriod=19420101|19430831 ChooseFrom=1 RndMidPat=1 0_RndGroup 1.RndUnit 1|CfgDate=19410601 0_RndGroup 1.RndUnit 2|CfgDate=19410601 0_RndGroup 1.RndUnit 3|CfgDate=19420101 0_RndGroup 2.RndUnit 1|CfgDate=19410601 0_RndGroup 2.RndUnit 2|CfgDate=19410601 0_RndGroup 2.RndUnit 3|CfgDate=19420101 0_RndGroup 3.RndUnit 1|CfgDate=19410601 0_RndGroup 3.RndUnit 2|CfgDate=19410601 0_RndGroup 3.RndUnit 3|CfgDate=19420101 0_RndGroup 4.RndUnit 1|CfgDate=19410601 0_RndGroup 4.RndUnit 2|CfgDate=19410601 0_RndGroup 4.RndUnit 3|CfgDate=19420101 0_RndGroup 5.RndUnit 1|CfgDate=19410601 0_RndGroup 5.RndUnit 2|CfgDate=19410601 0_RndGroup 5.RndUnit 3|CfgDate=19420101 0_RndGroup 6.RndUnit 1|CfgDate=19410601 0_RndGroup 6.RndUnit 2|CfgDate=19410601 0_RndGroup 6.RndUnit 3|CfgDate=19420101 0_RndGroup 7.RndUnit 1|CfgDate=19410601 0_RndGroup 7.RndUnit 2|CfgDate=19410601 0_RndGroup 7.RndUnit 3|CfgDate=19420101 0_RndGroup 8.RndUnit 1|CfgDate=19410601 0_RndGroup 8.RndUnit 2|CfgDate=19410601 0_RndGroup 8.RndUnit 3|CfgDate=19420101 ;---------------------------------------------------------------------------------- [1:data\Campaigns\Campaign\Campaign_RND.mis] ApplyToPeriod=19430901|19431231 ChooseFrom=1 RndMidPat=1 0_RndGroup 1.RndUnit 1|CfgDate=19410601 0_RndGroup 1.RndUnit 2|CfgDate=19410601 0_RndGroup 1.RndUnit 3|CfgDate=19430901 0_RndGroup 2.RndUnit 1|CfgDate=19410601 0_RndGroup 2.RndUnit 2|CfgDate=19410601 0_RndGroup 2.RndUnit 3|CfgDate=19430901 0_RndGroup 3.RndUnit 1|CfgDate=19410601 0_RndGroup 3.RndUnit 2|CfgDate=19410601 0_RndGroup 3.RndUnit 3|CfgDate=19430901 0_RndGroup 4.RndUnit 1|CfgDate=19430901 0_RndGroup 4.RndUnit 2|CfgDate=19410601 0_RndGroup 4.RndUnit 3|CfgDate=19430901 0_RndGroup 5.RndUnit 1|CfgDate=19410601 0_RndGroup 5.RndUnit 2|CfgDate=19410601 0_RndGroup 5.RndUnit 3|CfgDate=19430901 0_RndGroup 6.RndUnit 1|CfgDate=19410601 0_RndGroup 6.RndUnit 2|CfgDate=19410601 0_RndGroup 6.RndUnit 3|CfgDate=19430901 0_RndGroup 7.RndUnit 1|CfgDate=19410601 0_RndGroup 7.RndUnit 2|CfgDate=19410601 0_RndGroup 7.RndUnit 3|CfgDate=19430901 0_RndGroup 8.RndUnit 1|CfgDate=19410601 0_RndGroup 8.RndUnit 2|CfgDate=19410601 0_RndGroup 8.RndUnit 3|CfgDate=19430901 ;---------------------------------------------------------------------------------- [2:data\Campaigns\Campaign\Campaign_RND.mis] ApplyToPeriod=19440101|194512331 ChooseFrom=1 RndMidPat=1 0_RndGroup 1.RndUnit 1|CfgDate=19440101 0_RndGroup 1.RndUnit 2|CfgDate=19440101 0_RndGroup 1.RndUnit 3|CfgDate=19430901 0_RndGroup 2.RndUnit 1|CfgDate=19440101 0_RndGroup 2.RndUnit 2|CfgDate=19440101 0_RndGroup 2.RndUnit 3|CfgDate=19430901 0_RndGroup 3.RndUnit 1|CfgDate=19440101 0_RndGroup 3.RndUnit 2|CfgDate=19440101 0_RndGroup 3.RndUnit 3|CfgDate=19430901 0_RndGroup 4.RndUnit 1|CfgDate=19440101 0_RndGroup 4.RndUnit 2|CfgDate=19440101 0_RndGroup 4.RndUnit 3|CfgDate=19430901 0_RndGroup 5.RndUnit 1|CfgDate=19440101 0_RndGroup 5.RndUnit 2|CfgDate=19440101 0_RndGroup 5.RndUnit 3|CfgDate=19430901 0_RndGroup 6.RndUnit 1|CfgDate=19440101 0_RndGroup 6.RndUnit 2|CfgDate=19440101 0_RndGroup 6.RndUnit 3|CfgDate=19430901 0_RndGroup 7.RndUnit 1|CfgDate=19440101 0_RndGroup 7.RndUnit 2|CfgDate=19440101 0_RndGroup 7.RndUnit 3|CfgDate=19430901 0_RndGroup 8.RndUnit 1|CfgDate=19440101 0_RndGroup 8.RndUnit 2|CfgDate=19440101 0_RndGroup 8.RndUnit 3|CfgDate=19430901
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10-03-16, 01:37 PM | #108 |
Ace of the Deep
Join Date: Mar 2006
Posts: 1,138
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Hi La vache,
thanks for testing and reporting back about the problem. But it's not a bug, it's a feature to keep the difficulty level low (just kidding). You can either fix it with SH3 Commander as you did (but one must be careful to set the RndGroup number correctly) or just remove the 'Class' line for the entries. I guess I will do this and upload a new version with generic type=4 entries Best, LGN1 |
11-13-16, 03:05 PM | #109 |
Ace of the Deep
Join Date: Mar 2006
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Hi,
I have uploaded the modified campaign_rnd files without the 'Class' line. Best, LGN1 |
11-20-16, 11:40 AM | #110 |
Commodore
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Himmel, sukeltakaa! |
03-07-17, 01:51 PM | #111 |
Commodore
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On my way to refuel from Thalia during my last patrol I think I called in a hunter killer group. Lot of air activity and groups of warships buzzing around. Can't be sure though...but I felt hunted and trapped...that's the main point...
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Himmel, sukeltakaa! Last edited by Obltn Strand; 04-01-17 at 10:18 AM. |
03-28-17, 02:21 PM | #112 |
Ace of the Deep
Join Date: Mar 2006
Posts: 1,138
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Hi Obltn Strand,
I'm glad that the mod works! Your experience during the patrol is exactly what I was aiming for and hoping to achieve. I will probably update the NYGM files of the mod to keep it compatible with the newest NYGM release (although probably most of the users can do this by themselves). Best, LGN1 |
04-01-17, 06:32 AM | #113 |
Seaman
Join Date: Feb 2011
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Hi LGN1,
when i try to merge the Campaign_LND.mis with dyn_Campaign_LND.mis the editor freeze. If I load dyn_Campaign_LND.mis into the editor, the map is completely white. If I try to merge, editor freeze before the open file windows appears. Is there any solution? I have found the solution by myself, with the merge program it works. Last edited by Harm; 04-01-17 at 08:27 AM. |
04-11-17, 01:45 PM | #114 |
Ace of the Deep
Join Date: Mar 2006
Posts: 1,138
Downloads: 147
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Hi Harm,
I'm glad you could solve your problem! Let me guess, the new airbase was missing in your SH3 installation when you tried to use the editor. Best, LGN1 |
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