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View Poll Results: How extreme do you want the torpedo mods to be? (please see the message body for explanation of term
As is: general bug fixing and AI enhancement. 6 12.77%
Above with: Advanced Wire Control and Sensor Modelling 5 10.64%
Above with: Wire Lengths Limited to 10-13nm from launchpoint (reported as realistic) 7 14.89%
Above with: Advanced Torpedo Physics 29 61.70%
Voters: 47. You may not vote on this poll

 
 
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Old 05-10-06, 12:28 AM   #11
LuftWolf
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Join Date: May 2005
Location: Free New York
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Well, as I said once to Molon, I'm not going to let the tactics of the cheapest players decide what will and won't be in LWAMI, especially when something is so grossly incorrect as full run distance wireguiding.

Most of my games, including fleet games, are ruined by three or four players taking SW's and firing four to six torpedoes at a time, how could it get worse?
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