![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 |
Bosun
![]() Join Date: Aug 2009
Posts: 69
Downloads: 15
Uploads: 0
|
![]()
Every seen DS9 S4E7 "Starship Down?"
SISKO: Mister Worf? WORF: Sir. SISKO: What's the status of our weapons systems? WORF: The cloak is not effective in this atmosphere, and the interference will jam our torpedo guidance systems. SISKO: What about phasers? WORF: We'll have to target them manually. DAX: Benjamin, we have an idea. KIRA: It's a little trick I learned during the occupation. Sometimes we'd evade the Cardassian ships by hiding in the Badlands. Sensor range was limited, so we learned to use an old active-scan system to navigate. DAX: It works by echo-location. We send out a modulated tetryon pulse, and if it reflects off the hull of a ship we can approximate its location. SISKO: But won't these pulses give away our position as well? KIRA: We'd have to alter course and speed after every one. (Sisko gives the nod.) |
![]() |
![]() |
![]() |
#17 |
Born to Run Silent
|
![]()
Yes it was, could someone nominate it? Nips, wink wink
__________________
SUBSIM - 26 Years on the Web |
![]() |
![]() |
![]() |
#18 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
While the post was entertaining and detailed, I don't consider it "post if the year" material to be honest.
To me, that would be a post with an important political or social message, something that "matters", that inspires, that moves people. Quoting an action movie scene, even if so entertaining, really doesn't cut it for me. Hope tactikool doesn't get me wrong here... |
![]() |
![]() |
#19 |
Born to Run Silent
|
![]()
Hmmm....so that's how it is, eh?
![]() How about funny post of the year? That would fit, wouldn't it?
__________________
SUBSIM - 26 Years on the Web |
![]() |
![]() |
![]() |
#20 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() |
![]() |
![]() |
#21 |
Born to Run Silent
|
![]()
Yay, we all win
__________________
SUBSIM - 26 Years on the Web |
![]() |
![]() |
![]() |
#22 |
Bosun
![]() Join Date: Aug 2009
Posts: 69
Downloads: 15
Uploads: 0
|
![]()
No respect, I get no respect...
|
![]() |
![]() |
![]() |
#23 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() ![]() Anyways, I think I found the answer to my original question. Playing Fast Attack, I noticed that my crew does report when one of my torpedoes acquired a target. Besides that, the torpedo does send data back like RTE and TTI, as I expected from modern weapons. While this is no guarantee that it is exactly like this, or at all, in RL, I do trust FA in these terms, as the lead designer was a 688 skipper and the game is full of little details like that. |
![]() |
![]() |
#24 |
Bosun
![]() Join Date: Aug 2009
Posts: 69
Downloads: 15
Uploads: 0
|
![]()
Why did you quote me?
Fast Attack, is that a dangerous waters mod? |
![]() |
![]() |
![]() |
#25 |
Commander
![]() Join Date: Jun 2004
Location: Switzerland
Posts: 469
Downloads: 2
Uploads: 0
|
![]()
I suspect that an exaustive answer to your question, NS, would lead to the area of classified infiormation, because this "issue" has been raised many years ago when DW was fresh on the stores and I don't remember any kind of confirmation or the countrary.
However, the features you address sounds extremely probable to be inplemented in RL somehow. I mean, assuming a very tight battle situation a weapons operator needs to use every fraction of second and all possible (reliable and non) tools, but this is solely speculation of mine already. I belive a torpedo sends back enough information to elaborate for example - torpedo has aquired - distance torpedo to target (he captures his own ping response therefore...) - actual torpedo approx depth
__________________
If you are going through hell... keep going (Winston Churchill) |
![]() |
![]() |
![]() |
#26 | |
Samurai Navy
![]() Join Date: Feb 2014
Location: Italy
Posts: 554
Downloads: 82
Uploads: 2
|
![]() Quote:
http://www.subsim.com/ssr/fastattack.html |
|
![]() |
![]() |
![]() |
#27 |
Electrician's Mate
![]() |
![]()
In real life, the sonar operators (not the dumb ass sonar officer) cannot aurally hear active on MK48's. In the case of the MK48 ADCAP, and to a certain extent the baseline MK48's, you really cannot even hear the torpedo running after time of fire. The self radiated noise levels are too low.
The MK48's automatically send back information to the weapons control operator, IF the wire is good. The guidance wires in the game break WAY too often... |
![]() |
![]() |
![]() |
#28 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() |
![]() |
![]() |
#29 |
Electrician's Mate
![]() |
![]() |
![]() |
![]() |
![]() |
#30 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|