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Old 02-21-17, 04:09 PM   #1
Kendras
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Originally Posted by iambecomelife View Post
Actually no coding is required.
I mean code to spawn the effect randomly in clear skies, and at a certain time of the year, at a certain sun angle and at a certain latitude.
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Old 02-21-17, 11:47 PM   #2
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Check if you can make the smoke ring from big guns after they fire. and maybe also like in IL2 Sturmovic 1946 super thalium effects mod , they were able to make impact shock waves from detonations/explosions!
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Old 02-23-17, 05:28 AM   #3
Kendras
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Check if you can make the smoke ring from big guns after they fire. and maybe also like in IL2 Sturmovic 1946 super thalium effects mod , they were able to make impact shock waves from detonations/explosions!
Do you have any pictures about what you mean ?
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Old 02-23-17, 05:14 PM   #4
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Originally Posted by Kendras View Post
I mean code to spawn the effect randomly in clear skies, and at a certain time of the year, at a certain sun angle and at a certain latitude.
My mistake, I see what you mean.

Too bad about Northern Lights! That would be quite the immersion adder.

Carry on with your particle experimentation; that is literally one of the best modded effects for SH3 I've seen. It reminds me of "Titanic" when the officers started launching the distress rockets.
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Old 02-24-17, 10:44 AM   #5
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Carry on with your particle experimentation; that is literally one of the best modded effects for SH3 I've seen. It reminds me of "Titanic" when the officers started launching the distress rockets.
Yes, I could create a new and real starshell flare effect.
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Old 02-25-17, 02:52 AM   #6
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Yes, I could create a new and real starshell flare effect.
I need to watch again."Das Boot" !
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Old 02-25-17, 04:25 AM   #7
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With this you can now make the "4th of July edition mod"
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Old 02-25-17, 09:19 AM   #8
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With this you can now make the "4th of July edition mod"
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Old 02-25-17, 01:33 PM   #9
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Quote:
Originally Posted by iambecomelife View Post
Too bad about Northern Lights! That would be quite the immersion adder.
Animated textures and a 3D object, maybe animated , and some scripting in the campaign files could created the illusion I'd think.
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Old 02-26-17, 05:23 AM   #10
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Animated textures and a 3D object, maybe animated , and some scripting in the campaign files could created the illusion I'd think.
The only problem is that the effect won't be centered on the sky, but only on a small point of the map (for example a harbour) and it's not realistic at all ! The effect has to be written in the file where is written the lightnings effect (scene.dat IIRC).
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Old 02-26-17, 08:14 PM   #11
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cool

So, what do you think about that ? Maybe I should spawn only one star at a time ?

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Old 02-27-17, 07:22 AM   #12
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Nice but I really really loved the size and colors of the old one! Can you maybe reduce its particles a little so it doesn't cause crashes like you said?
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Old 02-27-17, 08:41 AM   #13
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Nice but I really really loved the size and colors of the old one! Can you maybe reduce its particles a little so it doesn't cause crashes like you said?
This one ?

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