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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
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Mine is pretty stable in this order, all of them you can find here. Had no crashes at all and there's no conflict between the files either.
Also I'm using the GWX mod and running H.Sie Hardcode fixes, if you don't intend on using the hardcode fixes, ignore the last one on the list. If do though, do it with a clean install before installing anything else. LifeBoats&Debris_v4 Rbs1_SH4_Effects_GWX_30_71 Sh3_volumetric_clouds&fog_V2.2 Rubini´s Underwater dust&plancton v1 Waterstream+Exhaust Combi V2.3 for GWX3 M.E.P v5 M.E.P v5- VisualSensors for GWX3 Optional - FSF for MEP v5 Optional - ShipVanishingHull for MEP v5 Sobers 3D waves Ricks_GWX_Rec_Man_Final Damage Texture 1.0 Ahnenerbe WideGui 1920 x 1080 Final Supplement to V16B1 You should check this thread out too in case for more mods to try out. |
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#2 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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I've given up on SH3. As much as i love it, i just can't take the crashing anymore when i try to mod it. It's a total crap-shoot whether or not i can start my next patrol without getting dumped to the desktop.
Moved on to the much more stable SH4 for my sub fix. |
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#3 | |
Lieutenant
![]() Join Date: Feb 2014
Location: TubeONE
Posts: 250
Downloads: 103
Uploads: 0
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![]() Quote:
![]() Btw, I think I saw Blitzkrieg posting a collection of mod lists created by many different people. I sadly do not remember anymore where he did that, it's somewhere on the forum.. |
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