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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Sep 2016
Location: In a Underground Bunker in the UK
Posts: 8
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Just a quick question, I stumbled on this game just by chance and loved what I saw, I'm a massive U-Boat fan and game artist, so seeing a indie group making a U-Boat game, well it got me exited, it is always nice to see what my fellow game artists/devs are up to, however when I checked out their twitter I found out its dead since June, so the basic question is, what happened?
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#2 |
Born to Run Silent
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What Twitter? Where do find a Twitter link? We aren't using Twitter.
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SUBSIM - 26 Years on the Web |
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#3 |
Swabbie
![]() Join Date: Sep 2016
Location: In a Underground Bunker in the UK
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Well here: https://twitter.com/SkvaderStudios
Wolfpack is a rename/reboot/continuation of the HMS Marulken game am I right? |
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#4 |
Swabbie
![]() Join Date: Sep 2016
Location: In a Underground Bunker in the UK
Posts: 8
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If its your's or the dev's and it's outdated, ether ask for it to be removed or renew it and continue using it, it will prevent confusion
![]() Give my complements to the team btw ![]()
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"They seek him here, they seek him there... they seek him... Everywhere!" |
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#5 |
Born to Run Silent
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Ah, I see. Thanks for pointing that out. I'm sort of an anti-twitter person, so I don't keep it up. Will be updating here, FB, and Wolfpackgame.com but not Twitter.
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SUBSIM - 26 Years on the Web |
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#6 |
Swabbie
![]() Join Date: Sep 2016
Location: In a Underground Bunker in the UK
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Yeah I use twitter a lot, hence how I found it, use it mainly for work/self promotion, talking to clients and fellow artists, it does the job, but I'll keep my eyes open on the project here from now on
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"They seek him here, they seek him there... they seek him... Everywhere!" |
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#7 | |
Engineer
![]() Join Date: Apr 2005
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![]() Quote:
No offence, but I think its a bad decision to dismiss twitter as a viable marketing platform, especially when compared to Facebook. Last edited by cherbert; 09-27-16 at 08:23 AM. |
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#8 |
Born to Run Silent
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I've always seen Twitter as a social media platform geared for high volume-low content traffic, for people or organizations who need to push out a lot of information. It just doesn't have relevance for what I'm doing. And I am not interested in trying to generate a lot of tweeting just for the sake of adding to the chatter. I know, the trend is to add every possible social media outlet to the arsenal of PR and churn out a steady stream of "information". I've asked myself, some time back, if I want to be part of that, and the answer was no.
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SUBSIM - 26 Years on the Web |
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#9 |
Swabbie
![]() Join Date: Sep 2016
Location: In a Underground Bunker in the UK
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That fine, most game studios have PR people handling social media, but as you say, you don't have the time, but remember twitter is a social media outlet aimed at businesses, big and small, so ones the project gains more momentum I'd recommend reconsidering using it
![]() As Long as you dont go the no-mans-sky route you have my blessing Cheers, Jim
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"They seek him here, they seek him there... they seek him... Everywhere!" |
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