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Old 09-20-16, 12:48 PM   #1
Kaye T. Bai
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I certainly hope so. It's been nearly 10 years since I first played Dangerous Waters. I'm currently hooked on CMANO, but I hope to see another game from Sonalysts.
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Old 09-20-16, 12:55 PM   #2
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What became of the ComSubSim project?
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Old 09-20-16, 01:11 PM   #3
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Honestly, I don't think we'll see a DW2. at least not from Sonalysts. The best we can hope for is the pending release of Reinforce Alert 1.41

CMANO is alright, at times overly complex. Sometimes it feels like playing Jane's Fleet Command with the 3d turned off. I know, Harpoon was like that but I like being able to see things! its not enough to see text "overcast, rainy, heavy waves". Seeing your task force plow through heaving seas is another level.
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Old 09-21-16, 01:33 PM   #4
FPSchazly
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If any of us happen to become filthy rich, that is when we will see a Dangerous Waters 2

On a serious note, it would be cool to see how many sales of Dangerous Waters Sonalysts has made. That could help us get some idea as to what the pricing or volume of games would need to be to even come close to breaking even.
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Old 09-22-16, 04:05 AM   #5
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Well,
In my opinion DW will finish as it is. The game has a very low level of interest, which means no payback, so it is over many years ago. I was waiting for the game realise two years, then dived deep inside being a member of communities, learned the game in details. I have a lot of scenarios created, spending towsends of hours, but it is gone.. Maybe in the future we will have something like, who knows, let's wait and the time will show us.
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Old 09-29-16, 12:49 AM   #6
NefariousKoel
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Quote:
Originally Posted by FPSchazly View Post

On a serious note, it would be cool to see how many sales of Dangerous Waters Sonalysts has made. That could help us get some idea as to what the pricing or volume of games would need to be to even come close to breaking even.

From what I recall, Sonalysts was disappointed with DW sales after the release date spike had passed.

I got the impression that they didn't expect to do another commercial sim anytime soon, unless everything DOD fell through.

But this was quite a few years ago, so hopefully my memory is clouded by Old Crazy Brain™.
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Old 10-08-16, 03:22 PM   #7
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I think they told us how they feel about that community when they created "Near Impact" instead of improving DW. It was a nice and gentle "little bird".
After that what's there to ask?...lol! They went deeper into more beneficial work, and they are now out of reach, from the puny gamer!...Join the Navy into the silent service, and you might train on some improved stellar version of some parts of DW.
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Old 10-10-16, 08:28 PM   #8
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Well, if any of you ever want to ask them in person, Sonalysts will be showing up at this conference from November 28th to December 2nd: http://exhibits.iitsec.org/2016/publ...BoothID=159430
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