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Old 08-24-16, 02:01 PM   #1
horsa
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Quote:
Originally Posted by SirKerrald View Post
I'm solidly convinced that VR is not just a fad.

It's no longer "oh look, the screen shook from that depth charge" it's "holy ****, this place is coming apart around me!"
Echo that. I stood at the side of a skyscrapper and felt very nervous about it. Couldn't get that with standard gaming.
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Old 08-24-16, 10:36 PM   #2
nsomnia
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The biggets issue I see for any game with movement, is how to move. You cant walk 300 feet in VR without hitting a wall without some trickery.

You have to build a VR game from the ground up for VR, again see Doom and all the VR toy games.

But it may change everyone brings up good points!
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Old 08-26-16, 06:06 PM   #3
SirKerrald
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Teleport in the demo worked just fine.
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