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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Navy Seal
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TMOKeys just institutes the TMO keyboard commands from about TMO 1.7, not the new ones from 2.5. It's almost the same keyboard commands as SH3 and that's where I originally came from. It also gives you direct F6 access to the attack map. Keyboard layout is just a matter of personal preference, so people should be able to use the layout they want, or even make their own. TMOKeys comes with a keyboard configurator program so you can do that! Beware of environmental mods. Because of the coding of the game environmental mods can result in screwey stuff like periscopes that won't lock on targets, changes in the balance between your ability to detect targets on deck or at the hydrophone station and crew detection, targets' ability to detect torpedoes and other unwanted effects. Personally, I've chosen to stay with the environment that comes with the supermods I use. With GFO that's the standard environment. 2. Night surface attacks are something of a problem with SH4, we not being any near as successful as real life. Now surface attacks with decks awash (sub at 30' for a fleet boat) can be done, even in TMO, if you have rough seas and darkness. In TMO I can get about 3000 yards from an escort before I'm detected. You should be able to do better in GFO. I haven't had a chance to try that yet. Bad weather and dark are your friends. And radar....
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#2 |
Torpedoman
![]() Join Date: May 2015
Posts: 113
Downloads: 170
Uploads: 0
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I added a few things Webster created after the base GFO, TMO Plot, TMO Keys, the 3000 yd bearing tool and a nomograph. That's it so far and it seems to work fine.
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granite00 |
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#3 | |
Navy Seal
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Your setup looks great. I was utterly shocked how much fun GFO is. The night surface attack is the only frustrating thing about it and nobody has a handle on how to make that realistic without destroying other aspects of gameplay.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#4 |
Growing Old Disgracefully
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Hi granite
This was the GFO mods I used. Post #2 Beginners Mod List For SH4 When adding additional mods by Webster it is important that you read the GFO text file that is included as GFO already has some of his mods already built in to it. As i said before, GFO is very underrated and great fun to play especially for the beginner as it like having an advanced stock version but without the bugs. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#5 |
Torpedoman
![]() Join Date: May 2015
Posts: 113
Downloads: 170
Uploads: 0
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Thanks Peter,
I'll look this over more closely. A number of these add-ons look interesting to me.
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granite00 |
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