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#25 |
Sea Lord
![]() Join Date: Feb 2004
Posts: 1,945
Downloads: 220
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Well, whilst I share SQs distaste for premature ejaculation type MP games, SAS may hope to expand their
coffers a little by adding ''kids'' and ''ding dongers'' to their customer basis. I suspect many old SCX divers will continue to enjoy the fruits of success if 'scatter-gun' becomes the norm ! However many appreciate some of the subtler tactics and techniques that MP situations often demand for success. That is not to say that 'shotgun' tactics are not appropriate to specific situations. But I would distinguish 'shotgun' as salvo/s from 'the scatter-gun' SQ suggests is a successful MP modus !! Hughes is discrete about submarine warfare - ''Perhaps open discussion is not yet necessary and may never be particularly desirable.'' But in modern tactics and operations (Missiles and maxims) he states with some reserve -''The answer hinges on the correlation of scouting potentiaities.'' ''The dual notions that govern modern tactics are - (1) aggregating ENOUGH force and (2) using scouting .....to strike effectively first with it.'' Its hard to square specific scouting and stealth requirements with SQs approved generalised indescriminate 'scatter' ! I am sure that SQ would not offer the 'scatter' theory without a strong mathematical basis and it may prove challenging to translate that for those of us less well endowed in that area. However it would be interesting to have some fleshing out of the bones of the proposition. I'm sure many folk here appreciate the striving of SAS and modders to achieve a semblance of reality. Such players tend to seek each other out (sic) for simulation games leaving the splashy noisy paddling-pool for the deep-end. There lurking stealthily, if we are extremely skilful we might find SQ before he deploys his shotgun. ![]()
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