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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Oct 2010
Location: Oz
Posts: 507
Downloads: 33
Uploads: 0
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Way to go Neal! I can't believe what I'm seeing! I just about did a back flip when I checked my email today.
![]() I was actually thinking that when the kickstarter inevitably failed we could pull the subsim community together and approach the devs with an offer to try and publish it through subsim with the help and input of this amazing community. I didn't suggest it because it seamed an outlandish idea...; and here you are going one step further! ![]() Absolutely amazing and massive respect to you! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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Serial pest |
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#2 |
Nub
![]() Join Date: Apr 2005
Posts: 3
Downloads: 2
Uploads: 0
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I had just discovered this game about 3 hours after it was taken down... Dammit! I want to play now!
Seriously, now I have to wait, but it is with anticipation! ![]() EDIT: Just found it, thank you!
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Spoonman A Closed mouth gathers no foot.... Mark Twain Last edited by SFCspoonman; 06-23-16 at 01:03 PM. |
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#3 |
Sparky
![]() Join Date: Mar 2013
Posts: 151
Downloads: 176
Uploads: 0
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awesome, glad to see this will actually get somewhere! by that i mean the kickstarter could have failed and the game fade into the shadows, though it was unlikely..so where do i pre order at? also, Niel i dont see how you can afford this, you must be loaded haha! but really, where do i preorder?
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#4 |
Born to Run Silent
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Thanks, guys. I have been waiting years for the opportunity to both be involved in the production of a quality game, and to apply my financial support to a worthy effort. This game really appealed to me in a way that the previous games lacked, the fun of a subsim with the social element of horsing around with friends. I have been well-supported by the community and now I can take that support and do some cool things. Over the next few weeks, we will be launching a re-branding of the game with a new name, a list of features, and summary of the game scope. I will be reminding everyone that this is a first step--Rome wasn't built in a day. We want the first release to be stable, do all the things we build it to do, and provide real fun for the players.
thanks! ![]() Neal
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SUBSIM - 26 Years on the Web |
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#5 |
Swabbie
![]() Join Date: Apr 2005
Posts: 7
Downloads: 4
Uploads: 0
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Is there any way we can contribute Neal?
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#6 |
Born to Run Silent
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Yes sir, a few ways:
Thanks! It was very nice of you to ask ![]() Neal
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SUBSIM - 26 Years on the Web |
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#7 |
Swabbie
![]() Join Date: Apr 2016
Posts: 6
Downloads: 47
Uploads: 0
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Yet another boring U-Boat thing.
Has anyone considered prosecuting UBISOFT for releasing 5 (V) faulty products? |
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#8 |
A-ganger
![]() Join Date: Jan 2011
Location: Sweden
Posts: 75
Downloads: 488
Uploads: 4
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#9 |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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Uboat means submarine, but submarine doesn't mean uboat.
I suppose Bigfish6156 is not a fan of german submarines... ![]()
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#10 |
Born to Run Silent
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Update: In Stockholm 1 week now, devs are UV mapping the new Type VII model; established basic game scope and timeline established; Dr Pepper is available in Sweden if you know where to look for it; some early VIVE VR testing done (it's amazing!); trip to Kiel set.
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SUBSIM - 26 Years on the Web |
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#11 | |
Watch
![]() Join Date: Sep 2014
Posts: 22
Downloads: 15
Uploads: 0
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#12 |
Commodore
![]() Join Date: Sep 2006
Location: Germany
Posts: 609
Downloads: 36
Uploads: 0
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