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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#6 |
Pacific Aces Dev Team
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The part I hated most (And actually disabled) from SH3 was the crew management, which the Devs recognized and automated in SH4. So a game mostly centered around this seems risky business, but I'm looking forward to what these guys can do, the presentation so far is no less than impressive.
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One day I will return to sea ... |
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uboot silent hunter |
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