![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Sea Lord
![]() Join Date: Jul 2012
Posts: 1,690
Downloads: 30
Uploads: 0
|
![]()
Truth to be told, I almost forgot all about those and I never saw any in game. Are they visible or are they just instant-kill zones in the game world? Only on a couple occations when crossing the bay after Rodney did I scan the waters but nothing appeared miney. As for the entry, I hugged the southern shores no more than 500 meters away from land, again, never saw any mines. Perhaps I was lucky, perhaps they weren't there. I don't know.
|
![]() |
![]() |
![]() |
#2 |
Sea Lord
![]() Join Date: Jul 2012
Posts: 1,690
Downloads: 30
Uploads: 0
|
![]()
This is nervewrecking. Entered their sonar range at 0.45 kts. Estimated time across the area 1 hour 30 minutes. Got so close to the wreckage of Rodney I could hear the metal skreetchy sounds through the hull. Expecting pings any moment and those creepy sounds for 20 minutes can make a foul mouthed sailor take to the bottle.
Spotted one net and now I know the first destroyer that is using sonar. First one is a listener, but the second about 150 meters away is searching. Backed away rrreeeaaaal slow while turning my bow towards him. They stopped pinging but if an ASW is on its way then there is trouble. Trying to plot a route with minimum exposure. If land is just 100 meters further in than the map shows then there might be an opening wide enough to slip an envelope through. ... I need a cigarette. 12 minutes of vague pinging, not good enough to get a fix on me but the ASW moved in and depth charged an area nearby. Not close enough to be a threat but still. Pinging has stopped for now. I'm not even halfway there, Last edited by Von Due; 04-25-16 at 08:02 AM. |
![]() |
![]() |
![]() |
#3 |
Sea Lord
![]() Join Date: Jul 2012
Posts: 1,690
Downloads: 30
Uploads: 0
|
![]()
Time to retreat to a safe distance. Can't get around the net without them pinging me. Now warships are moving in from the north. My money on destroyers wanting to join the party. Ok, a new plan is needed.
|
![]() |
![]() |
![]() |
#4 | ||
Ace of the Deep
![]() Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
|
![]() Quote:
Quote:
|
||
![]() |
![]() |
![]() |
#5 | |
Sea Lord
![]() Join Date: Jul 2012
Posts: 1,690
Downloads: 30
Uploads: 0
|
![]() Quote:
Widescreen MaGui v3.4-SA WideScreen MaGui v3.4-SA FIX for GWX v3 TMT v2 (GWX3 version) GWX - 16km Atmosphere GWX - Enhanced Damage Effects GWX - Late War Sensors Snorkel Antennas GWX - VIIC41 Player Sub J_to_Z_Class_mod J_to_Z_Class_visual_fix guns_UK Merchant_Fleet_Mod_3.2 Filter and Clock Again, I have neer seen any mines. I always start with the 2nd flotilla out of Wilhelmshaven and although I was hit by something once on my way out (suitable reward for ignoring the buoys I suppose) which I thought was a mine, I have never seen any in game. |
|
![]() |
![]() |
![]() |
#6 |
Ace of the Deep
![]() Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#7 | |
Sea Lord
![]() Join Date: Jul 2012
Posts: 1,690
Downloads: 30
Uploads: 0
|
![]() Quote:
![]() Ok, so got rid of the menacing looking floating dock for some additional 20 something thousand. Unless I get some heavy fog I don't think the last two biggies are going to happen. Going to wait another 9 hours and if the weather doesn't deteriorate then I'm eastbound. Got 3 electric eels left, they'll find some other target. |
|
![]() |
![]() |
![]() |
#8 |
Sea Lord
![]() Join Date: Jul 2012
Posts: 1,690
Downloads: 30
Uploads: 0
|
![]()
Probably the last pics from Loch Ewe for now. Good grief this was tedious.
After sinking the floating dock, I had a CTD and had to reload. Luckily that was after the first 2 hits. Now it was time to decide. So: I decided, because I'm off me head, that the ASW trawler couldn't hit the atlantic ocean if it tried so using broad daylight I navigated the nets and pinpointed Illustrious and Nelson. The pinging was insane. Up to 5 destroyers pinging me like it was a party game. Coming in from every direction I couldn't hear anything other than this blasted noise. It took a good while to set up the attack on Illustrious. The range was about 400 meters with a net right behind me less than 50 meters away. It was fairly cramped and not suitable for large, graceful maneuvering. Had 4 eels left, 3 electric in the bow tubes and one ordinary in the aft tube. Since I knew where the magazine on Nelson was, I decided to spend one on her, and the remaining 3 on Illustrious since I had no idea where her fuel tank or magazine were (one would have thought she has a bay for storing the planes' munition). She took one under the keel from around 350 meters, followed up by 2 set at 1 meter, hoping they would hit a critical compartement or at least flood her good. Lo and behold, they did not hit anything critical but they did manage to weigh her down with salty water. While she was deciding whether to sink or not, I navigated the nets until I found Nelson. She was there happy as a lark minding her own business. From 350 meters she had a torpedogram delivered to her magazine. She blew up beatufully. Illustrious sank 30 minutes after she was hit. The result: 2nd image is a close encounter with a Tribal. Moored but I can pretend it's very scary. At least that pinging is. EDIT: It is near noon, waiting near the island for darkness to go decks awash and get the hell out of here. Last edited by Von Due; 04-25-16 at 11:19 PM. |
![]() |
![]() |
![]() |
#9 |
Ace of the Deep
![]() Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
|
![]()
Nice job !!!
![]() Now, try to stay alive when leaving this hellish lair ! The Kriegsmarine needs brave sailors like you ! ![]() |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|