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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
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![]() Join Date: Nov 2002
Posts: 18
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I understand how sonar works. What I meant was that if you are at PD and doing a 360 degree scan, the noise you here as you move the scope around shouldn't change. I could tell there was a destroyer at about 270 degrees even before the scope was out of the water by just listening to the background sound in the game as i spun the scope.
I think it is a bug in the game.
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