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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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We touch the perfection with this mod !
Thanks ! ![]()
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SH3 CCOM12 (+Fifi 2021) Installation Tuto SH3 GWXonealex (2021) Installation Tuto SH3 WAC5.2 (2019) Installation Tuto Last edited by ericlea; 01-12-16 at 05:43 AM. |
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#2 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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by using the ruler or the protractor on the map F5: when i draw a line, the circle of direction indicates the opposed direction.
For example if I draw a long line towards 90°, the circle indicates 270° where passes the line and not 90°. like that it is useless because it is inverted :-)
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SH3 CCOM12 (+Fifi 2021) Installation Tuto SH3 GWXonealex (2021) Installation Tuto SH3 WAC5.2 (2019) Installation Tuto Last edited by ericlea; 01-12-16 at 02:36 PM. |
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#3 |
Swabbie
![]() Join Date: Dec 2013
Posts: 6
Downloads: 119
Uploads: 0
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Can anyone explain how Range and AOB finder disk is used on periscope in this GUI? I do not see there any horizontal and vertical marks on cross, so how I can use it?
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#4 | |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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![]() Quote:
With an image it is more clear ![]() ![]()
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SH3 CCOM12 (+Fifi 2021) Installation Tuto SH3 GWXonealex (2021) Installation Tuto SH3 WAC5.2 (2019) Installation Tuto Last edited by ericlea; 01-15-16 at 05:09 AM. |
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#5 |
Planesman
![]() Join Date: Nov 2011
Posts: 191
Downloads: 50
Uploads: 0
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Hi,
you are right, this is the original SH3 design of the ruler compass. You may add Jiim´s Navi map mod from April 2005, where the ruler compass is inverted. Afaik, the most big mods already use the inverted compass. Obviously, you have already known this. You may look into ...Ahnenerbe.../data/menu/mousecurs/ and search for "line.tga" resp. "lineExt.tga". Disable Ahnenerbe´s mod, delete the files (backup before), enable the mod again and test. Good luck. |
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#6 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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Thank You Leitender !
It works ! I deleted "LineExt.tga" and "ProtractorExt.tga" from ...Ahnenerbe.../data/menu/mousecurs/ ![]() What an excellent mod ! |
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#7 |
Officer
![]() Join Date: Aug 2010
Location: USA
Posts: 237
Downloads: 114
Uploads: 0
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I lose access to the whiz wheels while testing (the angriffscheibe). Anyone have any idea what I may be doing wrong? By lose, I mean that they are working, and then they stop working (dropping down from the top). They just disappear and never come back.
Any advice on the question would be greatly appreciated. Beautiful UI BTW and so far, outside of those issues, it runs perfectly over LSH15 (though I wish the RAOBF had OLC's markings on it.) Vielen Dank! Siege Last edited by siege00; 02-01-16 at 10:18 PM. |
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#8 | |
Officer
![]() Join Date: Aug 2010
Location: USA
Posts: 237
Downloads: 114
Uploads: 0
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Realized after messing around with it some more that the Angriffscheibe is dependent upon the weapons officer being selected. That problem is solved. Was just going to edit the post and remove the section, but maybe it'll help someone else out.
I did notice however, as someone else pointed out, that the marks on the RAOBF, if I'm understanding the nicely done marks correctly, that the RED, speed mark is not aligned / calibrated with the OLC scratch (usually between 55 and 60 degrees on the AOB (most inner) ring. However that position does accurately represent the speed. Quote:
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#9 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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![]() and it runs perfectly over CCoM.11 too ![]() |
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#10 | ||
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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![]() Quote:
Quote:
![]() Now with "ahnenerbe widegui F5 toolcard's windroses corrected" : https://www.dropbox.com/s/dlc97fwkbe...ected.rar?dl=0 Everything works fine even at night ! ![]() ![]()
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SH3 CCOM12 (+Fifi 2021) Installation Tuto SH3 GWXonealex (2021) Installation Tuto SH3 WAC5.2 (2019) Installation Tuto Last edited by ericlea; 12-04-16 at 08:47 AM. |
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#11 |
Watch
![]() Join Date: Aug 2016
Posts: 21
Downloads: 150
Uploads: 0
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Hi,
After spending a lot of time looking around, I decided this was the GUI for me. Very nice! Since it solves almost all of the nitpicks I have with others, I decided to dedicate some time to it to collect fixes for the rest. Here are my results: Problem: Game font uses Cyrillic characters Solution: Replace Ahnenerbe fonts folder with regular GWX fonts folder (what I'm doing, no problems yet), or use the link here P: Convoy map (Karte 1) not in English S: Same link: here P: Incorrect speed marker on AOB disc S: Solved here. I adjusted ericlea's tga a bit for myself, removing the 'S' and darkening the red line a bit. It can be found at the bottom of this post if you want it instead. Again, all credit to ericlea! P: Map tools not inverted like in GWX (e.g. 270 is now 90 when plotting ruler course) S: Solved here P: Tube/Salvo selector dials are empty or doubled S: To fix empty dials, make sure you are using the SH3 Commander addon. To fix double dials (double TDC salvo dial), I went into menu_1024_768.ini, found G3B I94, and changed Pos=5,-25,128,128 to Pos=500,-25,128,128;5,-25,128,128 (it's like this in other similar mods like MaGui). There might be another way to fix this, and perhaps a way to bypass the SH3 Commander addon entirely. If so, please do tell! P: I don't want the extra recognition manual (there's a link for this in this thread, but it's dead now) S: Go into menu_1024_768.ini and delete all of the entries from [G26 I6] to [G26 I47]. There's one more entry to delete further down by itself: [G26 I158]. If you do this, you MUST renumber everything in the G26 section. After those entries are deleted and the rest in G26 are renumbered, you can delete the entire RecManualPanel texture folder if you wish. P: Crew talks when using periscope keys S: There are problems in the included commands_en.cfg, so I'm using my own. The only reason (I think?) to make changes to this file is to make sure new buttons work. To do that (again, I think), all you need are the MnID lines. So if you want to use your own commands_en.cfg, simply compare it with Ahnenerbe's and match up all the MnIDs. I've also attached my own commands_en.cfg below if you want to try it, though it might give you other problems! ---- I've also created an RPM chart for the hydrophone station based off of the one made by Canovaro/DoenitzEliteFlotilla. All credit goes to them! I simply made it look a bit more WW2. If you don't use my menu_1024_768.ini but still want the RPM chart, find the G33 section and add this to the bottom: Code:
[G33 I10] Name=Rpmchart Type=1031;Stat bmp array ItemID=0x330100FF ParentID=0x33010000 Pos=-2633,863,1213,853 Color=0xFFFFFFFF Materials=1 Display=2;Linear Mat 0=data/Menu/Gui/Layout/RPMChart.tga Crop 0=0,0,1,1 MatFlags=0x29 TexFmt=0x9 Drag=true BmpState=1 NeedFocus=true SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF The RPM chart, along with my menu_1024_768.ini, commands_en.cfg, and AOB disc speed line adjustment can be downloaded Regards! Last edited by Izgud; 10-02-17 at 05:18 PM. |
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#12 |
Gefallen Engel U-666
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Izgud!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#13 | |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
Uploads: 0
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![]() Quote:
Nice, great job! |
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#14 | |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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![]() Quote:
Hello, I rectified this problem. Daytime or night, the wind rose is now very well visible on all the F5 map and indicates the right direction. Here is the mod to correct it at your home. ahnenerbe widegui F5 toolcard's windroses corrected : https://www.dropbox.com/s/dlc97fwkbe...ected.rar?dl=0 And a screen to see the result ![]() Good week-end ! Eric ![]() |
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#15 |
Torpedoman
![]() Join Date: Mar 2010
Posts: 112
Downloads: 1474
Uploads: 0
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@ ericlea
Thanks, great work with both fixes !!!! Greetings ![]()
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