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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
Gefallen Engel U-666
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KaleunU83!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#77 |
Sparky
![]() Join Date: Jun 2006
Location: NY
Posts: 153
Downloads: 144
Uploads: 0
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![]() Last edited by nycoroner05; 06-29-15 at 09:27 PM. |
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#78 |
Bosun
![]() Join Date: Dec 2007
Posts: 64
Downloads: 139
Uploads: 0
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i had the same problem
my solution was to put the installation strait in to the C drive |
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#79 |
Sparky
![]() Join Date: Jun 2006
Location: NY
Posts: 153
Downloads: 144
Uploads: 0
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Thanks ozzysoldier
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#80 |
Swabbie
![]() Join Date: Nov 2013
Posts: 5
Downloads: 71
Uploads: 0
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is it possible to get a super pen MOD for LSH? I found one from ACES, but I think it´s only for GWX, isn`t it? Need help, need a wolfpack.
Gute Leute muss man haben. Gute Leute. |
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#81 | |
Seasoned Skipper
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![]() Quote:
Aces made a Super Pen Mod for LSH too,but i believe this Mod doesn't work with the newest LSH Edition 2015. You can find it on my Server,in the Folder "Aces". You can contact Blueduck via PM and ask him,if the Mod is compatible with the new LSH Super Mod. So Long Maik |
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#82 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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None of the game functions involving the shift key work. I cant raise my DF ant or the flag. Also I cant figure out how to turn the TDC off inorder to make manuel inputs.
Last edited by J0313; 07-04-15 at 11:27 AM. |
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#83 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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Also cant get a weather report through the orders bar.
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#84 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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It appears that the problem is solved by switching the keyboarf language to German.
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#85 | |
A-ganger
![]() Join Date: Aug 2009
Location: 51° 31′ N, 7° 28′ E
Posts: 76
Downloads: 158
Uploads: 0
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#86 |
Swabbie
![]() Join Date: Jul 2015
Location: eu puppetland
Posts: 6
Downloads: 60
Uploads: 0
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I installed and
thanks for mod ![]() thanks for the hard work hopefully there were more successes than failures ![]()
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-=none=- |
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#87 |
Sparky
![]() Join Date: Jun 2006
Location: NY
Posts: 153
Downloads: 144
Uploads: 0
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I had issues getting mine to install. Can you outline some instructions?
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#88 |
LSH2020 Manager
Join Date: Apr 2009
Location: Switzerland
Posts: 188
Downloads: 6
Uploads: 0
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++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++
LSH3 Edition 2015 - BugFix and Update Informations ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++ Since the publication of LSH3 V15 (2015-05-22) occasional bugs have been reported and corrected. We are happy about over 4000 downloads in first month after release. Thanks in advance to all those drawing our attention to further bugs ! ![]() We fix bugs day by day and update our download files regularly. All here reportet Bugs fixed in fullversion files » www.lsh3.com ! ++++++++++++++++++++++++++++++++++++++++++++++++++ Supermod LSH3 Edition 2015 full english compatible now ! The installation file (LSH3-EDITION-2015-STARTER.EXE) part of the supermod LSH3 V15 has been reworked. When choosing the English language LSH3 and all tools will be customized for the English language: - LSH3-EDITION-2015-STARTER Dialog speech in English - LSH3 game installation preset to English (text, voice, US keyboard layout) - JSGME (for supermod) Dialog speech in English - HSIE OPTIONS SELECTOR Dialog speech in English - LSH3 COMMANDER and JSGME for COMMANDER Dialog speech in English - SetKeys Dialog speech und control file (commands) in English Hint: The actual full version of supermod "Living Silent Hunter - Edition 2015" (including all BugFixes) is now available for download at www.lsh3.com ! ++++++++++++++++++++++++++++++++++++++++++++++++++ Note: Bugfix only necessary for older installations date ! ++++++++++++++++++++++++++++++++++++++++++++++++++ BugFix Download » LSH3-V15-BugFix_2015-07-15 BugFix Download » LSH3-V15-BugFix_2015-07-15 Fixed content: Revision of the help screen (Key F1) - new commands available (commands.cfg) - added special characters and corrected spacing's in fonts (fonts .tga/.off) - characters and text in the help screen revised completely (help.txt) - reworked key information text according to the speech output in the game All GUI-Views (standard and widescreen): - Map-View F5: mouse-scroll-area of the map adjusted (menu.ini) - Map-View F5: map-tools position adjusted accordingly (menu.ini) - for Single- and Online-Multimissions a new drag chart EQUIPMENT is available (menu.ini) 3D View Crew on conning tower: - rear 3D view of the heads corrected (tga/dat) Snorkel U-boat type IX: - U-boat type VII-snorkel replaced with correct type IX-snorkel (basic.cfg) Diving depth of U-boats type IX: - snorkel-depth optimized (type.cfg) - drag chart TAUCHTIEFEN adjusted (tga) Bulkheads U-boats type IX and XXI (DD's Open hatch): - implemented DD's interior command rooms Crew Qualification (all U-Boat types): - start qualification of 3 ship's mates adjusted for correct key commands (crew.cfg, commands.cfg) - new crew configuration applied to LSH3-COMMANDER (crew.cfg) LSH3-EDITION-2015-INSTALLATION.PDF: - customized information for supermods CCoM v.11 and WAC (last page) Instruction for applying the Fix: Note: Upon applying the Fix all game saves will be lost ! 1. Delete the folder V15 under DOCUMENTS! 2. Deactivate all activated Mods individually in JSGME and then close JSGME 3. Start LSH3-V15-BugFix_2015-07-15.EXE … 4. Select the SH3-installation folder in new window by clicking Button […] 5. Once the correct SH3-installation path is displayed confirm by clicking on EXTRACT 6. Click on YES TO ALL in the following pop-up window – this will update all affected files 7. Start JSGME and activate the main Mod only and thereafter the additional mods as you wish 8. Now restart the computer (!) and then run and test the game in the commanders tutorial first Hint: The actual full version of supermod "Living Silent Hunter - Edition 2015" (including all BugFixes) is now available for download at www.lsh3.com ! 2015-07-15, by Urmel, Blueduck, Eremit ++++++++++++++++++++++++++++++++++++++++++++++++++ BugFix Download » LSH3-V15-BugFix_2015-06-07 Only for GUI OLC Players ! (GUI Mods LSH3-2015_GUI_OLC or LSH3-2015_GUI_OLC_WIDESCREEN) Fixed content: - Automatic switch TDC to manual by select WA - fixed (Commands_de.cfg/Commands_en.cfg) Instruction for applying the Fix: 1. Deactivate in JSGME Mod LSH3-2015_GUI_OLC or LSH3-2015_GUI_OLC_WIDESCREEN ! 2. Start File LSH3-V15-BugFix_2015-06-07.EXE … 3. Select the SH3-installation folder in new window by clicking Button […] 4. Once the correct SH3-installation path is displayed confirm by clicking on EXTRACT 5. Both GUI OLC Mods fixed right now ! 6. Reaktivate in JSGME Mod LSH3-2015_GUI_OLC or LSH3-2015_GUI_OLC_WIDESCREEN Hint: The actual full version of supermod "Living Silent Hunter - Edition 2015" (including all BugFixes) is now available for download at www.lsh3.com ! 2015-06-07, Urmel, Blueduck, Eremit ++++++++++++++++++++++++++++++++++++++++++++++++++ BugFix Download » LSH3-V15-BugFix_2015-05-28 Fixed content: - Font mistakes occurring upon career start (view in conning tower) in all six GUI-versions have been fixed (menu_1024x768.ini) - Free camera movement on the conning tower (F4/SHIFT+F4) has been fixed for four relevant GUI-versions (cameras.dat) - Crashes (CTD) occurring with activated HSIE option „Diesel Fix“ have been fixed (msvcr71.dll, hsie.ini) - Display and function of the AOB-rotary gauge has been fixed in GUI OLC and OLC-WS (menu_1024x768.ini) Instruction for applying the Fix: Note: Upon applying the Fix all game saves will be lost ! 1. Delete the folder V15 under DOCUMENTS! 2. Deactivate all activated Mods individually in JSGME and then close JSGME 3. Start LSH3-V15-BugFix_2015-05-28.EXE … 4. Select the SH3-installation folder in new window by clicking Button […] 5. Once the correct SH3-installation path is displayed confirm by clicking on EXTRACT 6. Click on YES TO ALL in the following pop-up window – this will update all affected files 7. Start JSGME and activate the main Mod only and thereafter the additional mods as you wish 8. Now restart the computer (!) and then run and test the game in the commanders tutorial first Note: If HSIE is used with additional options, those need to be activated again in the HSIE OPTION SELECTOR and the HSIE Mod must be activated thereafter. Hint: The actual full version of supermod "Living Silent Hunter - Edition 2015" (including all BugFixes) is now available for download at www.lsh3.com ! 2015-05-29, by Urmel, Blueduck, Eremit ++++++++++++++++++++++++++++++++++++++++++++++++++ Further known Bugs (fixed): - In the MUSEUM some very few units partially show wrong technical single values - The installation file (LSH3-EDITION-2015-STARTER-FULL.EXE or LSH3-EDITION-2015-STARTER-SPLIT.EXE) can only be executed within a folder, however not directly on a drive - If an additional copy (second installation ) is created upon main installation of V15, the game links are missing in the desktop shortcut of the copy Hint: The actual full version of supermod "Living Silent Hunter - Edition 2015" (including all BugFixes) is now available for download at www.lsh3.com ! 2015-05-29 Urmel, Blueduck, Eremit ++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++ Another words: Today i read back here all the posts since release. Some older messages here are wrong! - Included HSIE Patch works 100% correctly - Included LSH3-COMMANDER Version works 100% correctly Just read the LSH3-EDITION-2015-INSTALLATION Manual and the LSH3-2015_Patch_HSIE-V16B1 Manual and the LSH3-2015-COMMANDER_EN Manual and then you will understand why all these works fine together if Edition 2015 being installed correctly! A lot of speaches are not answered yet. We apologize! (Only Blueduck speaks english good enought to answer some questions.) But we read here day by day and we work out bugfixes day by day. Thanks in advance to all those drawing our attention to further bugs. Specially thank Anvart , for his constructive comments to improve the game ! Gute Jagt, ihr Himmelhunde, Urmel
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#89 | |||||
Commander
![]() Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
Posts: 444
Downloads: 59
Uploads: 0
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Hello mates!
Been off for a while but now my "Commander in Law" ![]() I'll try to pick up the last, not answered questions in chronological order. Quote:
- The pop up box might be disabled in "My Files\SH3\data\cfg\GameplaySettings.cfg" see "AlwaysAutotargeting=0,0,0,0,0" - Firth of Forth is a long way for French planes, but might be in the range. - 3rd: Yes, the deHavilland has got wrong markings. Will try to fix this asap. Quote:
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first I have to thank you for this superb bug report. Have never seen this kind of quality!!! UZO and Head04 are fixed following your hints. Testpilot might have had the same idea when he did his "new u-boat guns" but the plug vanishes just before firing the gun. So I hope I did not miss any question. Thanks for your nice words and the reports. Regards Blueduck |
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#90 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Hey, BlueDuck.
It's fast, short test of some standard critical objects... For test I used NSS_Uboat7c with Turm7c_3_hd... I liked, very liked the texturing of the subs models... maybe need do slightly dark... I liked interior too... I don't like black ("without" details) "uniforma"... and I don't like the too overloaded (by the minor importance details) harbors... and too big number of ships don't improve the gameplay... FPS ~55...70 not good for my double GPU... The cap on the barrel of the gun, you can remove by keyboards commands "Man_the_deck_gun", "Man_the_deck_and_flak_guns" and reverse command "Watch_crew"... This can be done easily and simply using my method of animation of objects through the management system of the crew's behavior (StateMachineControl). TP uses this method... Don't forget to increase (in Main.cfg) the parameter: [TIME COMPRESSION] CharacterAnim=128 ... not less 64... because all animations in this method will be the crew animations... For the AI lookout man (Watch Crew) you can use the stuff from my mod "AI_Crew for NYGM" with basic models and animations. Regards, Alex.
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 07-16-15 at 05:28 PM. |
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