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Old 04-26-15, 07:02 AM   #1
Marcello
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Also from November 1944

Torpedo Equipment

1. U-boats are to be equipped with torpedoes as follows:

a) Atlantic

Type VIIc ("Lut" boat) forward: 3 T V, 5 T IIIa Lut
aft: 2 T V
Type VIIc (without "Lut") forward: 3 T V 5 T IIIa Fat 2
aft: 2 T V

Type IXc ("Lut" boat) forward: 4 T V 6 T IIIa Lut
aft: 2 T V 2 T IIIa Lut (2 T IIIa Fat II)

Type IXc (without "Lut") forward: 4 T V 6 T IIIa Fat II
aft: 2 T V 2 T IIIa Fat II

Type IXd ("Lut" boat) forward: 2 T V 8 T IIIa Lut
aft: 2 T V 2 T IIIa Lut (2 T IIIa Fat II)
Upper deck: T I Fat I as far as possible.

Type IXd (without "Lut") forward: 2 T V 8 T IIIa Fat II
aft: 2 T V 2 T IIIa Fat II
Upper deck: T I Fat I as far as possible.

Type XXI ("Lut" boat)

Type XXIII ("Lut" boat) 2 T IIIa "Lut"
Type XXIII (without "Lut")2 T IIIa Fat II


b) Northern Waters

Type VIIc a (as Atlantic)
b in winter on special order of C.C. Northern Waters Type VIIc ("Lut" boat)
forward: 3 T V 3 T I Lut, 2 T IIIa Lut
aft: 2 TV

c) Baltic boats operating against the enemy.

As for atlantic boats.




Some additional points
- External storage would carry wet heater torpedoes as electric types required much more frequent checks. Later in the war external storage was removed as reloading was too dangerous and space was used for other purposes.
- Boats were fitted for either FAT or LUT torpedoes, we discussed the mechanical incompatibility here .
- Flak boats would only carry torpedoes in the tubes, no internal reloads.
- Type XXI while on paper could carry 23 torpedoes would only have 20 in practice for maintenance purposes.
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Old 05-08-15, 11:55 AM   #2
rhenus942
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Default Anyone know how to get Wolfie's TweekPak work?

Anyone also know how to edit torpedo loadouts if Wolfie's TweekPak doesn't work? Thanks for feedback.
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Old 05-10-15, 01:12 PM   #3
CaptBones
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Default Am I missing something?

Each time I start a new patrol, when I'm in the Office, "hovering" near the ceiling , the first thing I do is go to the "UBOAT" desk on the right, open it and select my torpedo loadout. I can pick and choose between all of the types of torpedoes available at the time. The only prohibition I can recall is loading electric fish in the external spare storage tubes. IIRC, that doesn't cost me any renown or have any other drawbacks...certainly seems to be more simple than messing around with ".cfg" files.
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