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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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#2 |
Seaman
![]() Join Date: Dec 2007
Posts: 37
Downloads: 253
Uploads: 0
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![]() TorpX Great work on the mod. I know how much work is involved with doing work like this, I've been involved in many mods for various games over the past few years.
I have a question though. I'm running TMO, RSRDC, and Travellers mod. I also have a few smaller mods going on for aesthetics, with yours being installed after everything else. I started a new career from Pearl. After leaving Pearl, and on my way to Midway I tried the different telegraph settings and noticed I couldn't make better than 14 knots on flat, glassy seas with 0mph wind. Standard and Full both produce a max of 14 knots. Even if I manually select the speed to a higher setting I only get 14 knots total. Going to battlestations flank I could get up to 20kts. Is this intended? Or, am I not doing something correctly? *edit, forgot to add I am in a Balao |
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#3 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Hmmm............ I'm not sure. |
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#4 | |
Weps
![]() Join Date: Dec 2012
Posts: 357
Downloads: 137
Uploads: 0
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![]() Quote:
I't one of those voices you can do without and get, while others you need don't get ![]() I wonder if putting the XO on deckgun duty will shut him up, all three of 'em for that matter ![]() On a more serious note, I'm thinking of getting rid of that particular voice file, does anyone have a clue as to where to find it. Thinking out loud here: I don't suppose simply removing it will work ![]() ![]() As promised, a few stormy weather screens. ![]() ![]() ![]() ![]() |
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#5 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Nice pics. Your ocean looks nicer than mine somehow. |
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#6 |
Weps
![]() Join Date: Dec 2012
Posts: 357
Downloads: 137
Uploads: 0
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Running Improved Stock Environment_v2 over your Mod.
About the voice issue, looking through the files would suggest a combination of four separate files "Current Depth", "2", "0" and "feet". If so, removing it would be impossible ![]() Altho, it doesn't make sens as it says "twenty feet" and not "two - zero feet". ![]() |
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#7 |
Weps
![]() Join Date: Dec 2012
Posts: 357
Downloads: 137
Uploads: 0
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Copied over to Improved Ships Physics in the Workshop.
Can be deleted! |
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#8 |
Medic
![]() Join Date: Nov 2013
Posts: 160
Downloads: 86
Uploads: 0
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Is there any point in rolling the dice when I have stormy weather while the patch is disabled?
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#9 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Quote:
Yes, on a roll of 11+, save the game, quit, and enable the severe weather 'patch', before you start it up again. Otherwise, you will never have severe weather. The idea is to alternate with the patch and without, so you have severe weather sometimes. |
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