SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
02-27-15, 01:21 PM | #1 |
Bilge Rat
Join Date: Feb 2015
Posts: 1
Downloads: 5
Uploads: 0
|
I discovered that the bug has to do with what angle or maybe distance at which you choose to launch the SLMMs.
If you sail to the area between all the mine target groups and then fire the SLMMs they end up getting placed in the correct locations. Placement of 1 and 6 are then accomplished. Hope that helps! |
02-27-15, 01:29 PM | #2 |
Gefallen Engel U-666
|
welcome aboard!
zaarix!
__________________
"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
02-28-15, 07:40 AM | #3 |
Chief of the Boat
|
Welcome to SubSim zaarix
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
03-22-15, 12:35 AM | #4 | |
Watch
Join Date: Jul 2005
Posts: 26
Downloads: 9
Uploads: 0
|
Quote:
|
|
Thread Tools | |
Display Modes | |
|
|