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Old 01-31-15, 02:10 PM   #1
sublynx
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Quote:
Originally Posted by BigWalleye View Post
BTW, I still get Hitman's Gegnerfahrttafel, and no new speed chart. Am I just missing it? I'm fine with Hitman's chart, but curious to see the new one.
That's curious. Do you see the speed table in the Layout folder? I named the new table gegnerfahrt.tga, just like the old table by Hitman. I'm on my phone right now but I'll have a look at this when I get to my laptop.
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Old 01-31-15, 03:28 PM   #2
BigWalleye
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Quote:
Originally Posted by sublynx View Post
That's curious. Do you see the speed table in the Layout folder? I named the new table gegnerfahrt.tga, just like the old table by Hitman. I'm on my phone right now but I'll have a look at this when I get to my laptop.
Never mind!

Some time in the distant past - maybe day before yesterday - I had swapped Hitman's Gegnerfahrttafel for LGN1's. Then I promptly forgot I had done so.

So I loaded up your Charts Addon v1.5 and looked for the "new" Gegnerfahrttafel. Guess what? It looked just like the "old" one!

Uff da!


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Old 01-31-15, 04:36 PM   #3
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very nice work, Sublynx

especially the propela's rounds tables looks superb !
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Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
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Old 02-05-15, 12:22 PM   #4
sublynx
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Here's some screenshots of the mod:











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Old 02-22-15, 04:42 PM   #5
sublynx
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Having read the war diary of U-480 over in the U-boatarchive I realised that at least some late war U-boats actually estimated regularly the speeds of the merchants and the escorts through listening to their propellers' sounds. Counting the screws and deducting the RPM's per minute from that

That's why I made this SH3MissionEditor Mission where I let German type 34 destroyers run by me at different speeds. I counted the RPM's and took screenshots for a crude guesstimation of speed based on how the smoke coming from the funnels behave

I made a chart like this:



This was something the Germans could have done very easily during the war. Of course it's possible that the type 34 destroyer's screw sounds are totally different to a Town class or River Class

Anyways, I'm planning on maybe adding the chart to Charts Addon one day. Here's the tga for anyone who wants to try it

http://www.2shared.com/file/nMI-xdd1/sliderule.html

The easiest way to try it, is just to drop it into the layout folder in charts Addon. Then it replaces the chart that tells how to multiply with an attack disc.
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Old 03-04-15, 12:42 PM   #6
sublynx
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I'm real happy to give out these three new charts that are based on nataraj's most excellent Contact_Approach_Attack PDF:

helmut.saueregger.at/gameresources/SH3/Contact Approach Attack.pdf

Thanks a lot nataraj for writing the PDF and giving the permission to spread the knowledge through these TGA's


An easy way of calculating an intercept course with the desired room for maneuver


How to shoot in a way that the torpedo hits the target at a 90 degree angle, even if the U-boat is not at a 90 degree angle to the target's track


The torpedo triangle

You can download the new tga's here:
http://www.mediafire.com/download/gt...g/natarajs_pdf

For anyone already using Charts Addon, just drop the tga's into the Layout folder. The new tga's will replace some of the old ones. Make backups if you want to keep the old ones!

I might make a new version of Charts Addon for MaGui WS some day, and then I'll do the menu work as well. For now it's just experimental
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Old 04-05-15, 02:22 PM   #7
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A new TGA pack ready, Prize Rules, condensed and translated by GoldenRivet. Downloadable from here: http://www.subsim.com/radioroom/down...o=file&id=4657
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