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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Canadian Wolf
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Be great to see
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#2 |
Seasoned Skipper
![]() Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
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wwwaaaaayyyyyy back when the Kriegsmarine mod was under development we were working on that but that mod slowly came to a crash and i have no idea what happened to it or the other files and actually i believe it was for SH4 OM mod add on. but its nice to see it coming back out. download....download....
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#3 |
GLOBAL MODDING TERRORIST
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GWX had a VII-A for SH4 but there's a problem built into SH4.
SH4 does not 'launch' torps like SH3 does. They fell through the sub if the tube was above the water line. ![]() In SH3 they'll launch as they should as proven with the Schnell Boot Mod. ![]() I may need to re-install SH5 just to get all the parts needed for a nice player version. Extracting what I want is not a problem. ![]() |
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#4 |
Engineer
![]() Join Date: Apr 2013
Posts: 209
Downloads: 155
Uploads: 0
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Good luck with this Jeff,
Type VII A would be awesome to see ![]() |
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#5 |
GLOBAL MODDING TERRORIST
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I sent a PM to rowi asking permission to use his files if needed.
Of course I'll credit him even if I don't use his files. Pardon me if I don't credit privateer. ![]() |
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#6 |
Torpedoman
![]() Join Date: Mar 2010
Posts: 112
Downloads: 1474
Uploads: 0
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@ Jeff-Groves
Good luck with this Jeff too. ![]() ![]()
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#7 |
GLOBAL MODDING TERRORIST
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My good friend Rowi is OK with using his work if needed.
![]() I've still got some programs to re-install before the real work starts. I need a project to take my mind off of recent events. ![]() |
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