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#10 |
Sonar Guy
![]() Join Date: Jun 2005
Posts: 382
Downloads: 3
Uploads: 0
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Yes,
In reality wind needs to be 15-20 kts to have the effect of a 1 kt current. (let say 20 kts). A ship will tend to go abeam of the wind (but that I can live without) Would it be possible to change wind and current with this ratio? And for Bill, strange that the sub moved and the OHP didn't. Was that with Wind and current disable or simply with a speed of 0. Does the sub have some kind of bubule around them that makes them moving all the time (physics or sailing model of the subs in the game??) |
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