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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 |
Engineer
![]() Join Date: Apr 2013
Posts: 209
Downloads: 155
Uploads: 0
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Hi blackcan,
I had the same if not a very similar problem with the Sky in SH3, mine was caused by forcing the wrong or too much anti aliasing settings in Nvidia Control panel. It was a while ago but i believe i fixed it buy lowering the settings to just 2x and turning off FXAA. As i said not sure it it's the same issue but thought id post how i fixed mine. |
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