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#2206 |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
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I still have this 7z file. If you will PM me your email address, I'll send you a 7z file with the following files included:
Fixed Zero Bomb Load RSRDC Fixed_CD_sonar_RSRDC IJN_Radar_Fix_for_TMO2 TMO_Visuals_for_RSRDC Underwater Fix Black Spiderw + Rg circles-standard
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#2207 | |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
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'zigzagging merchants or DDs' Tough shots anyway you look at it. For merchants, you hope they will zig in your direction. You will have to watch them for awhile to assess their pattern. Fire when they start their zig towards you, and use the torpedo gyro offsets to spread your shots. DDs, because of their speed, are even harder, and they will usually be coming right at you. If you can line them up with stern shots, you might have a (slim) chance of getting a hit (if you're quick enough). Assume the DD is zigzagging across your stern about 160 degrees to 200 degrees. At 1000 yards and 180 degrees (dead astern) fire all four stern tubes: #7 @ 0 degrees offset, #8 @ 1 degree left offset, #9 @ 1 degree right offset, and #10 @ 0 degree offset. As soon as #10 leaves the tube, CRASH DIVE and HARD LEFT (or right) RUDDER. You 'might' get a hit, or failing a hit, you 'might' get away. Good luck!
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#2208 | |
Rear Admiral
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A good tactic is to try to take this info and if times allow catch them in a bottleneck such as a strait. Often you'll get a message a convoy is headed for a certain port, so just try to wait outside the entry of that port... Now if you know history and want to cheat with that knowledge, you can be at a spot beforehand and just wait. As Torp said the constant helming is coded, but it simply means they know you're there and are alerted. However, they really don't change course, just helm and usually slow down, so the main thing is use the info of the base course they were traveling before in your set up and shoot a spread.
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#2209 | |
Loader
![]() Join Date: May 2014
Posts: 85
Downloads: 264
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#2210 | |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
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Now you can use your attack map to determine how many targets there are. If escorted, the lead DD's SONAR line will be moving rapidly back and forth. You can even (while at silent running and all stopped) dive to around 250-300 feet. Wait for him to go by, and press 'P' to rise to periscope depth. If you time this right, you should be able to get a quick lock on a target with the scope. Try to get your lock within 10 seconds, otherwise you could be spotted. Down scope, and start firing when you get a solution (I usually shoot two per target). Once the torps leave the tubes, raise the scope and start your setup on the next target (10 seconds). Remember, if you get a hit on the first target, you will get unwanted attention from every DD in the area. If you can get a shot at a second target, take the shot and boogie outta there. Pull the plug and go as far down as possible without engines. Try not to start the engines until you are down below 200 feet. 1/3 ahead at silent running under 200 feet and making a 90 degree turn to either side of your torpedo track might fool 'em. Or not, depending on Poseidon's humor that day. Getting away from any escorts is now up to you. Only one escort is much easier to avoid than six at once. Good luck. ![]()
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#2211 |
Loader
![]() Join Date: May 2014
Posts: 85
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Thanks Roger Dodger! I think as well decks awash may help. I'm trying it. I'll see if this helps. So far It seems to work.
Also thanks Armistead. |
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#2212 | |
Loader
![]() Join Date: May 2014
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#2213 |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
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That will lower your silhouette by 10-15'. Your RADAR will also work. Both give you an advantage, at least for awhile. Personally, I much prefer night attacks, and rely on the RADAR as long as possible.
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#2214 |
Watch Officer
![]() Join Date: Dec 2014
Location: Kansas City, Missouri
Posts: 343
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Decks awash brings my speed down by half. Also, After installing RSRD my sonar no longer works when surfaced; is that WAD?
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"The sea shall ride over her and she shall live in it like a duck" ~John Ericsson |
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#2215 | |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
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Your method/techniques all depend on circumstances - How far away are the target(s); what is their course vs your course, target(s) speed, etc. Use your own judgement to Adapt, Overcome and get into a good firing position. Good luck and good hunting!
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#2216 |
Watch Officer
![]() Join Date: Dec 2014
Location: Kansas City, Missouri
Posts: 343
Downloads: 24
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So decks-awash really comes into its own once you've got surface-search radar. Before that, you might as well submerge
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"The sea shall ride over her and she shall live in it like a duck" ~John Ericsson |
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#2217 |
Planesman
![]() Join Date: Apr 2007
Location: China
Posts: 190
Downloads: 618
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thanks a lot
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#2218 |
Seaman
![]() Join Date: May 2014
Location: in between northern and western germany
Posts: 33
Downloads: 155
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I recieved a message about three convoys inbound for truk. In the radio message it said they were comming from home waters which left me to the conclusion that they were coming from the southern ports of honshu. The dates of the estimated arrival were 11th, 15th, and 18th of November 1942. I missed the first one but made it in time for the second and third. So i waited just outside of the northern deep water entrance to truk but somehow I wasnt able to spot nor hear anything in the time from the 14th to late 19th of November. Instead i got detected by a small DD task group consisting of three enemy vessels. Is it possible that I missed two convoys eventhough truk is this small?
![]() best regards benti |
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#2219 |
Watch Officer
![]() Join Date: Dec 2014
Location: Kansas City, Missouri
Posts: 343
Downloads: 24
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I've been working on a scripted mission file containing the Doolittle air raid, to match up with the 41a_US_taskforces mission. I made a copy of the PV-1 files and renamed them B25, and made them available early enough for the raid. I used the Hyperwar website to make best-guesses of the planes' routes. Is there any interest in putting this into the RSRD patch?
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"The sea shall ride over her and she shall live in it like a duck" ~John Ericsson |
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#2220 |
Seaman
![]() Join Date: May 2014
Location: in between northern and western germany
Posts: 33
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What exaclty are you going to implement in this mission? I am sorry but I do not know too much about the Doolittle Raid at all. I know that they started from a carrier around 1000km away from Honshu and then bombed tokyo. After that the majority landed in occupied china and one went down in Russia.
Should the player protect the carrier where they are starting from or should he be able to witness the bombarding of tokyo if he dares to go close enough? Besides these questions that I have, good idea! I am a fan of historical events especially in games so please go ahead ![]() ![]() benti
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looking forward for WAC 5.0 ![]() ![]() |
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