SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-30-14, 01:13 PM   #1
padi
Officer
 
Join Date: Sep 2012
Posts: 249
Downloads: 126
Uploads: 0
Default

I would like to create the new models for the different Depth Charge Types later when I have learned it because I have to learn everything in Modding from begin on.

First I would like to perfect the mod for the ships now implemented because I would like to create the perfect ASW-Mod.

Then I convert it to other supermods. But you only have to change the .eqp-file if you want to use it in other supermods.
padi is offline   Reply With Quote
Old 10-30-14, 01:53 PM   #2
makman94
Hellas
 
Join Date: Jul 2008
Posts: 2,325
Downloads: 182
Uploads: 7


Default

Quote:
Originally Posted by padi View Post
I would like to create the new models for the different Depth Charge Types later when I have learned it because I have to learn everything in Modding from begin on.

First I would like to perfect the mod for the ships now implemented because I would like to create the perfect ASW-Mod.

Then I convert it to other supermods. But you only have to change the .eqp-file if you want to use it in other supermods.
very nice, Padi
keep at good moding and let us know when you are done with your mod !

i will edit a few .eqp-files to see your mod in action
__________________
Knowledge is the only thing that nobody can ever take from you...



Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
makman94 is offline   Reply With Quote
Old 10-30-14, 02:12 PM   #3
Jeff-Groves
GLOBAL MODDING TERRORIST
 
Jeff-Groves's Avatar
 
Join Date: Sep 2014
Posts: 5,652
Downloads: 137
Uploads: 0


Default

Nice work on the mod padi.
I'll offer some advise to cut down the file size though.
You are using many of the same 3D models imported many times.

Check the LAA_AAMaunsell2.dat in GWX and see how one 3D model can be re-used without multiple 3D objects in the dat.

Jeff-Groves is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:32 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.