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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gefallen Engel U-666
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Erika_Itsumi!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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#2 |
Chief of the Boat
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Practice usually makes perfect.
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#3 |
Ocean Warrior
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Maybe attack from shorter range using faster speed setting on torps?
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#4 |
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
Downloads: 36
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I always find that by the time you have worked everything out, the findings have changed again....its as if you need to make all the calcs in a nano second before the range changes again..
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#5 |
Helmsman
![]() Join Date: Jul 2014
Posts: 109
Downloads: 73
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Even with manual aiming, i find that it is still easy to hit the ship if you just set a firing solution and just wait for the ship to REACH that spot before firing your torpedoes.
Even better if you are 90 degrees to the ship and less than a km away. With your speed, it should be no problem at all. Just try to attack at night though or they have a much higher chance of spotting you or the torpedoes ;p |
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