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#286 | |
Seasoned Skipper
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ftp://Maik@192.168.178.5/public/Shar...%204.1%20MODS/ Username & Password in my Signature!!! So Long Maik |
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#287 |
Seaman
![]() Join Date: Mar 2012
Posts: 36
Downloads: 41
Uploads: 0
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Has anyone a link that works?
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#288 |
Seasoned Skipper
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![]() ftp://hartmuthaas.no-ip.org/public/S...ODS/LUCAGAETA/ Username & Password in my Signature!!! So Long Maik |
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#289 |
Stowaway
Posts: n/a
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Hi, my copy of SH3 fractured while removing from the original case recently, so I went out and bought a new copy. It's been maybe 4 years since I last played SH3 or even looked in SH3 forums.
BUT!!!!! ![]() With SH3s superior game play, combined with GWX and a well ventilated open hatches mod, SH3 has been relaunched. Thank you gentlmen for all you work. |
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#290 |
Bosun
![]() Join Date: Jul 2007
Posts: 65
Downloads: 59
Uploads: 0
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hello,
after a long time without SH3 i´m going to play it again. In the mean time there is allready a version 2 of flakmonkeys interiors with a fantastic torpedo room. but unfortunately it works not correctly with this Conningtower openhatch mod. Is luca still here ? Would it be possible for him to make a version that fits to flakmonkeys interior version 2 ? I tried several combinations, but it´s not working together or i´m making mistakes ?! i actually don´t know .. Greetings MG Mike |
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#291 |
Machinist's Mate
![]() Join Date: Jun 2011
Location: N 50 4 E 14 25
Posts: 127
Downloads: 266
Uploads: 0
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Download this: http://www.subsim.com/radioroom/down...o=file&id=3445
Install FM interior first and this OH after. Works well, enjoy... :-) |
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#292 |
Bosun
![]() Join Date: Jul 2007
Posts: 65
Downloads: 59
Uploads: 0
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hello,
no unfortunately it works not. Not together with the War Ace Campaign 4.1 Mod. If I install as you recommended the door to the forward torpedoroom is open but there is no torpedoroom. And L-shaped bank in the command room is missing too. And I can´t reach the conning tower deck. pity, but unfortunately does not work that way. Since Lucca or someone else who knows about it has to adapt yet some, or to rely on the Conning Tower onto Flakmonkeys Interiors 2.1 Greetz MG Mike |
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#293 |
Machinist's Mate
![]() Join Date: Jun 2011
Location: N 50 4 E 14 25
Posts: 127
Downloads: 266
Uploads: 0
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Hm.... so there is my list of mods and like this it works well (only things from aces superturms there are not, but it doesn't matter to me).
FM_NewInterior v2.1D CCoM_8.x_Bug_Hecktorpedoraum_V1.0 DD_OH_V3.09_Fix_for_Anvart_FM30_UpDown DD_OH_V3.09_Fix_for_NVD_DC_Shake_001 Conning Tower open Hatch TestFMfood Aces' Torpedo Rooms Camera Fix v2.1 for CCom Mod Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on v2 (Ccom Torpedo Rooms Compat) |
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#294 |
Bosun
![]() Join Date: Jul 2007
Posts: 65
Downloads: 59
Uploads: 0
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hi,
yea now i got it. You use "CCoM_8.x_Bug_Hecktorpedoraum_V1.0" this replaces the forwart torpedoroom made by flakmonkey and adds the torpedoroom from SH5 full with torpedos and mostly missing: no torpedo hatch in the topping. it also adds the Elekric engine and aft torpedoroom from sh5 The torpedoroom from flakmonkey is much better in atmosphere and detail.. It has a torpedo hatch and some crew men in there... Greetings MG Mike |
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#295 |
Machinist's Mate
![]() Join Date: Jun 2011
Location: N 50 4 E 14 25
Posts: 127
Downloads: 266
Uploads: 0
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Yes, it's exactly how you write.
And about FM you are right too, FM's work is perfect. Interior from SH5 is not so precise as FM. But like this it's only combination of mods where you have complete sub interior. For better solution we must wait, i'm afraid. If you find better solution, so tell me ASAP. :-) BTW: I don't remember how, but in some combination of this mods (without CCoM interior) you can get FM forward torpedoroom too. And when you go to aft torpedo room, it's empty and is there only 3D text "coming soon...". So if you like more FM and can miss aft torpedo, play a bit with this config and surely you get it. EDIT: I'm not sure, but maybe you need Flakmonkey's Interior with crew for this FM torpedoroom, realy sorry, it's long time i was playing with this. |
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#296 |
Bosun
![]() Join Date: Jul 2007
Posts: 65
Downloads: 59
Uploads: 0
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Hi,
yea it´s too bad. If I find some time i will try several combinations, but i´m affraid too that there´re not much possibillyties. It is my biggest dream to have full interiors for all Subtypes, from type II, over VII to IX and XXI. In 2008/2009 there was a member in the german Ubi-Forum named "Tomi_099" He made a really impressive and amazing interior for the type II. He´s a really 3D artist. But unfortunately it was too high on detail for the good old SH3. I wonder what´s happend to his work and himself. I´ve never seen his work again for download or in some kind of mod. Best regards from germany MG Mike |
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#297 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
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The DL file is gone. Can it be found anywhere else?
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"Some ships are designed to sink… others require our assistance." ![]() |
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#298 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 880
Uploads: 0
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#299 | |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
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__________________
"Some ships are designed to sink… others require our assistance." ![]() |
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#300 |
Canadian Wolf
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Aces did a bunch of compatibility work with this and some other great mods. Check out some of his threads. Of note his work was done on Flakmonkeys FM Interiors Version 1. Not the latest one, but still great work.
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