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#1 |
Gefallen Engel U-666
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Just add one of these(suitably upgraded) to the bow from Octavian's war galley's at Actium over Antony and CleoBBY: The Athlit ram: 1100 lbs ca. 300 BC and very high tect I-beam structure too! generally on the business end of a 15+ knot (ramming speed) tireme war galley.
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#2 | |
Sea Lord
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#3 |
Swabbie
![]() Join Date: Jun 2014
Posts: 10
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Through some testing I've found that high speed ramming (in this case, 17 knots) is actually a viable tactic against certain types of vessels.
![]() However, the long fabled torpedo still provided a much more favorable outcome. ![]() The topedo managed to blow the target right out of the water, ![]() and less than a tenth of a second later, the mast was flung from the hull of the vessel. ![]() Said mast was subsequently found impaled in the ocean floor below. |
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#4 |
Sea Lord
![]() Join Date: Apr 2007
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I have tried ramming sail boats several times but could never draw a bead on her.
I finally nailed one about a month ago, head-on at flank speed. It did sink her. No damage to me. Steve |
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#5 |
Sea Lord
![]() Join Date: Apr 2007
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Also, I have had hi-speed collisions with my conning tower and escorts and it will rip the belly out of them and sink them. Had it happen about a week ago.
In fact, it ended my last career. Sank the escort, destroyed every aspect of the conning tower. Could not even put people on the bridge. Air support came in and sank us. Steve |
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#6 |
XO
![]() Join Date: Jun 2014
Location: Chorrillos, Lima, Peru
Posts: 401
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#7 |
Gefallen Engel U-666
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Cobalt09!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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#8 |
Swabbie
![]() Join Date: Jun 2014
Posts: 10
Downloads: 24
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When I rammed the sailboat I heard the sound effect of sinking a ship, but there was no kill marker on the map afterwards. However, I can go back into my game and double check tonnage before and after ramming.
EDIT: After another ramming of a sailboat, I can confirm that you do not receive credit for the destruction of the ship. Last edited by Cobalt09; 07-17-14 at 12:57 PM. |
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#9 | |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
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Steve |
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#10 |
Samurai Navy
![]() Join Date: Feb 2014
Location: Italy
Posts: 554
Downloads: 82
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