SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-09-14, 08:22 PM   #1
les green01
Seasoned Skipper
 
les green01's Avatar
 
Join Date: Jan 2002
Location: Freeman Missouri
Posts: 1,784
Downloads: 1405
Uploads: 0
Default

depends on the year your playing as in the case with the us navy subs the u-boats also had problems with the mag pistons so i stick with contact pistons
les green01 is offline   Reply With Quote
Old 06-09-14, 09:06 PM   #2
Schöneboom
Seasoned Skipper
 
Join Date: Apr 2007
Location: San Francisco, CA
Posts: 651
Downloads: 36
Uploads: 0
Default

Hi again,

In SH3 don't worry about breaching as a cause of premature detonation with impact pistols. In really rough seas, when you can't use the deck gun, the impact pistols are the only kind you can rely on. That holds true even after they fix the magnetic pistol problem. Re rough ocean & magnetics, the assumption seems to be that the target ship's pitching up and down changes the actual gap under keel enough to result in either non-detonation or striking the keel (a dud). Whether that was historically correct, I'm not sure about.

You can read more about it here.

The trick is getting a good depth setting, deep enough for serious damage, but not so deep that the eel bounces off the curved hull. That's where the recognition manual helps. For ex., say you have a freighter with an 8 meter draft. With an impact pistol, 4 meters is a safe setting; 5 might be pushing it unless the sea's calm.

Without getting too elaborate, the target's AOB (angle on the bow, or Lagenwinkel in German) is more crucial with impact pistols. That is, the closer to 90 degrees (when torpedo meets hull), the better your odds.

Hope that helps.
__________________

Dietrich Schöneboom, U-431
"Es wird klappen, Herr Kaleun. Ganz sicher."

Last edited by Schöneboom; 06-09-14 at 10:05 PM. Reason: Detail
Schöneboom is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:30 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.