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Old 06-02-14, 09:09 PM   #1
PMantix
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Join Date: May 2014
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Thanks for the warm welcome guys! This seems like quite a friendly forum, I'm happy to see.

Although I have some bad news... as it turns out I'm not a very good Captain. My men seem to have life expectancy on the order or days or hours...
I'd like to say that there was no meaningless loss of life, but.. well.

Which, while we are on the topic, is there any way to move around... the bodies... to a more respectful final resting place? Seems like leaving the deceased just lying about doesn't cause much of a gameplay issue, but I feel a little guilty about sending the generator room crew on break and just leaving the chief there in the middle of the floor, glowing green.
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Old 06-03-14, 12:44 AM   #2
TheGeoff
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Originally Posted by Wojtek94 View Post
Sorry for my bad eng but im from Poland. Hmm... Game is great-for my the best sub simulator. Only Aces of the Deep give my as much fun But i wait for save game option... Without it game is boring. Like a single mission. Brr... I hope you give us that option in nearly future. Thanks for that game! Respect
Thank you! Glad you're enjoying the game so much. Saving the game is planned eventually - hopefully soon you will be able to save between missions (in port), and later I'll add the ability to save at any time.

Quote:
Originally Posted by PMantix View Post
Thanks for the warm welcome guys! This seems like quite a friendly forum, I'm happy to see.

Although I have some bad news... as it turns out I'm not a very good Captain. My men seem to have life expectancy on the order or days or hours...
I'd like to say that there was no meaningless loss of life, but.. well.

Which, while we are on the topic, is there any way to move around... the bodies... to a more respectful final resting place? Seems like leaving the deceased just lying about doesn't cause much of a gameplay issue, but I feel a little guilty about sending the generator room crew on break and just leaving the chief there in the middle of the floor, glowing green.
Welcome! That's a very good point, the casualties pile up pretty quickly sometimes and it would be good to have a way to move them off the floor to somewhere more appropriate. I think I'll replace the galley (which doesn't actually do anything) with a medical room soon, which would offer some options for treating injured or irradiated crew as well as a place for the deceased.
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Old 06-08-14, 09:45 AM   #3
Mixolyde
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Originally Posted by TheGeoff View Post
I think I'll replace the galley (which doesn't actually do anything) with a medical room soon, which would offer some options for treating injured or irradiated crew as well as a place for the deceased.
A place for the deceased. So you'll add the galley back in?
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Old 06-08-14, 12:17 PM   #4
Tango589
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Originally Posted by Mixolyde View Post
A place for the deceased. So you'll add the galley back in?
The crew have to eat something on along voyage, what better than Soylent Green?
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Old 06-08-14, 10:06 PM   #5
TheGeoff
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Haha I meant there will be a medical room instead of the galley, not a horrific medical room/galley hybrid

I figured that since crew don't actually need to eat at the moment a galley is not really necessary. I experimented with a couple of systems for simulating rations and supplies a while ago but it felt like it didn't add much to the game... either I make it so crew occasionally go off duty to eat (leading to terrible disasters when the reactor watch decides to go grab some sandwiches at a bad time) or you will need to specifically order crew to eat, which seems silly. A real submarine of course has many more crew so some are on duty while others are resting/eating, maybe I'll change the crew system to reflect that one day.
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Old 06-09-14, 07:15 PM   #6
Gobbopathe
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Ahoy,

I just discovered your game. OK for all the rooms, etc... But I went where is the mission, with the green X on the map. But no way to find the target, through radar, sonar, looking through the periscope, ...

Can the ship be in a large area around ?

Btw, thanks
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