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#1 | |
Stowaway
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If there's something I would do, I would first try these setting on a stock SH3 or in a stable Mod. If the problem replicate, then the problem lies in these settings. If not, it elsewhere. |
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#2 | |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
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#3 |
Stowaway
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Ok, then maybe it in the tawler .zon.... or a combo of circumstances that create chaos :/
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#4 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
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The problem definately lies within the zon file for the armed trawler. I switched back to the GW data folder, but used the stock SH3 trawler zon instead. The trawler was successfully attacked and sunk.
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#5 | |
Stowaway
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#6 |
Engineer
![]() Join Date: Dec 2004
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OK, here is a 'my dumb arse' problem. I was moving the map with the shipping routes around (on the navigation screen) and I accidently let go while the map was behind the officers icons in the lower left. Now I cant grab the map to move it. Is it stuck there for life or will it reset to back to where it was originally when I start a new patrol?
__________________
Raz === "Wir haben einen LKW versenkt!" Kptlt.. W.M. Kraus U-112 2nd Flotilla Brest === "We sunk a truck!" Captain Matt Sherman USS Sea Tiger Cavite Naval Yards Phillippine Islands |
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#7 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
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It should revert to normal position. I move the maps around all the time and they always go back to normal.
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#8 |
Chief
![]() Join Date: Feb 2001
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Small minor errata: the fuel guages in the CE's report doesn't jive the slide out report. Also as we were coasting into Whilhelmhaven on fumes with our IIA it appears the slide out readings were accurate for fuel remaining.
zz |
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#9 |
Stowaway
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The NLOL and the NPTR are the same ship. NPTR is by Serg, the NLOL I have No Bloody idea. It looks like its just been renamed and cloned. Hell it even has the same number and type of skins !
I'm going to do a replacement in the campaign files from NLOL to PTR and delete the NLOL altogether. Ohh btw, if its ment to be an old liner (NLOL) why was it armed in the equipment file just like the Aux Cruiser ? |
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#10 |
Stowaway
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Im browsing throught scene.dat file. I can't determine what is the initial visual range of GW? is it 8km or 16Km?
I can't know, and if I compare the initial scene.dat file with the modifiers inside the MODS folder, it the newest (13th jan 2006 vs november 4th) Something's seems not to be right here... just to let you know. JonZ |
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#11 | |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
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#12 |
Commander
![]() Join Date: May 2005
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Doesn't this thread belong in the Mods forum?
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#13 | |
Grey Wolf
![]() Join Date: Mar 2005
Location: United States
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#14 | |
Lieutenant
![]() Join Date: Apr 2005
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Anyway, the first state of Slovakia existed between 1939-1945 and was a German ally. Slovak Bf 109s were active around Black Sea area from winter 1942 till fall 1943. Both Czechia and Slovakia operated no naval vessels at all during WW2. Maybe GWs will find this info helpful. |
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#15 |
Stowaway
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errr what attiitude. I just said if you dont like it, change it. Its no biggy. Its not like its set in concrete!
I have no true information, as I stated to go by, you just saying so is not enough. And as I said, all I could find, I have given you the links for. This by no means makes it correct, just that its the only information I have so thats what I go by. This also lines up with whats in the Flag Mod (not made by me) so if it does need to be corrected so will the Flag Mod. But I will need more than just your say so. I did search for WWII Roundel info, but Google just hates me. ![]() (ohh and dont try reading between the lines and think you know what I'm feeling or what my attitude is, you will always be wrong. Basicaly I just couldn't be botherd giving you a long winded reply, like I now had to.) |
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