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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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First of all thanks to all of you for continually uploading this.
I have a few questions though. After I installed it my D2 got a new default grey skin, so it's working. But I use OM and have no clue how to select another skin from the 3 available? I presume selection of skins only works in UBM vanilla, via upgrades screen? Anyway, I guess I could still figure that out by renaming the respective files. Second, why is this (as well as the default green Type 9 D2 skin in UBM) so dark? In bright sunshine that looks really wrong. Is there anyone who has ever worked on the relative darkness of the "new" technology skins (lightmaps?) .. ? In the old days it was easier, I could simply take the tga file and make it brighter myself ..
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#2 |
Samurai Navy
![]() Join Date: Dec 2008
Location: Ontario,Canada
Posts: 550
Downloads: 105
Uploads: 0
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I usually just use the mod installer to install my IX skin's in OM, just put activate them and they show up, I still have a few skin's around also like Carotio's camo for the type IX.
![]() ![]() Last edited by captgeo; 03-20-14 at 04:04 PM. |
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#3 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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To clarify, i'ts no problem to copy them in the game and the first skin shows up ok. But there are three different skins included, and I don't know how to switch those in OM (not vanilla).
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#4 |
Samurai Navy
![]() Join Date: Dec 2008
Location: Ontario,Canada
Posts: 550
Downloads: 105
Uploads: 0
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hmmm, In my files all the skins are seperate, not sure on these working in OM as I was, the above screen shots are from the stock U Boat expansion or SH4 Gold with out any mod's
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