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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#26 |
Torpedoman
![]() Join Date: Feb 2014
Posts: 116
Downloads: 103
Uploads: 0
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Here is my example hit him hard with a torp mid ship and started that fire it wasn't started by setting his deck on fire from above. He never sank but from the looks of that fire and the location in theory if the mod was in full function that would have spread and consumed more of the ship. Its a decent fire as you can see.
[IMG] ![]() To be honest I would love to see a version two of this mod because I really think its a great mod just not at full value like you say for sh4 maybe. ![]()
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