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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
中国水兵
![]() Join Date: Jul 2008
Location: East of the Firth of Forth
Posts: 273
Downloads: 1
Uploads: 0
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![]() I only do it because Doenitz knows where I live. The escort vessel follows us out to make sure we leave... KH |
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#2 | |
Old enough to know better
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![]() Very good. ![]()
__________________
“Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying.” ― Arthur C. Clarke ![]() |
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#3 |
Swabbie
![]() Join Date: Feb 2014
Location: Philippines
Posts: 11
Downloads: 48
Uploads: 0
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I play starting at 1939 (now on Jan 1940) and here's my bit of advise....
One. Avoid engagements in shallow water! That includes the English Channel and the North Sea. There are times you can't dive below 50 metres and you risk scraping your boat on the seabed. That way, you won't get locked on by a Destroyer, ensuing a bloody surface battle or a psychological (and deadly) game of sub vs depth charges. Do it on the Atlantic where you have 100+ metres of deep water to work with. Two. I've learned this one when I went against a convoy at night. I fired a complete salvo of torpedoes (4 against a very large merchant and 2 stern against another boat behind me). I was in the middle of them all with destroyers actively searching. As soon as I fired all of them, I dived to 100 m at flanking speed and headed the opposite direction. As expected, the escorts followed me and they started depth charging me. I ran silent, dived deeper to 160 m, altering on flanking speed and 1 kts depending on the situation. 20 kabooms later and after going into another direction, I've successfully lost them without damage. Moral. Depth is the key. And oh, poke your periscope when you're not moving - it creates a wake that can be seen on clear waters. I retract it when I need to correct my positioning. |
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#4 | |
Seaman
![]() Join Date: Feb 2014
Posts: 35
Downloads: 13
Uploads: 0
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#5 | |
Planesman
![]() Join Date: Nov 2011
Posts: 185
Downloads: 30
Uploads: 0
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The other aspect is your noice. If you not running in absolute silent mode (Schleichfahrt) and with very low speed the escorts can hear you without pinging. In some mods you can see it on nav map - there is a half circle in front of some destroyers. Inside they are able to listen for your sub. In real live it´s very difficult to find a peri if the sub below drives less than 4kn. I had often the chance to try it out, when i was in the german navy. In these cases i did know the area the sub was inside - i only found the peri in two of ten times. The commander of the sub did use his peri only fpr 20 seconds and lowers it than. |
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#6 | |
Seaman
![]() Join Date: Feb 2014
Posts: 35
Downloads: 13
Uploads: 0
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![]() Quote:
Exactly point is to use periscope as short as possible when enemy is closer then 4-3km. It is hard to find but you need to take that there is not only 1 person who is watching for submarines and periscope. Look at this one sonar escape ![]() |
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#7 | |
Planesman
![]() Join Date: Nov 2011
Posts: 185
Downloads: 30
Uploads: 0
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![]() Quote:
In the game they start to search for the sub, if they get any reason. If you don´t show your peri or conning tower they do not search you until the first torp hits a target - or someone with passive sonar is able to hear your sub. That´s it. In 9 of 10 cases i´m able to go inside a konvoy with my sub until 1942 (VII or IX). Later it´s nearly impossible. I play LSH5.1 at 82% realism. |
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