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Old 02-13-14, 11:54 AM   #1
fred8615
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Check the folder structure of the mod in your MODS folder. For instance, if you try the color map, you should have this:

..\MODS\FJB Color Navigation Map\Data

With two more folders inside Data, and folders inside those. An incorrect folder is the only reason I can think of why JSGME wouldn't work, other than a corrupted extraction.
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Old 02-13-14, 12:45 PM   #2
merc4ulfate
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You do not have to use TMO unless the map mod is specifically made for it. Are you using the RSRD patch?? I would not think not using the patch would affect the map mods but it certainly will helping with RSRD.

Are you sure both of those map mods are necessary? Does one over write anything in the other and are they compatible with each other?
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Old 02-13-14, 01:40 PM   #3
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not using both, but trying different ones, and none work. I do not have TMO loaded that was just a passing thought.

contents of FJB:

3 folders - brown, colour, two tone and nav pdf; in each of these folders there is a data folder containing - shaders, terrain and textures in these each have low and hi and tex folders
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Old 02-13-14, 02:33 PM   #4
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What does "does not work" mean? Do you not notice a difference in game(play) compared to before the enabling of the mods. Or does the game crash at some point?

This is an important distinction to isolate the probable cause.

[EDIT]Please write down exactly how this mod is named and placed (with it's immediate subfolders )in your MODS folder.

It should NOT be like:

SilentHunter4\MODS\FJB_Navigation_Maps\FJB Two Tone Navigation Map\Data\ (etc.)
SilentHunter4\MODS\FJB_Navigation_Maps\FJB Color Navigation Map\Data\ (etc.)
SilentHunter4\MODS\FJB_Navigation_Maps\FJB Brown Navigation Map\Data\ (etc.)

If you have the above, you will also find a file in this folderpath: SilentHunter4\FJB_Navigation_Maps\FJB Navigation Maps.pdf
This wil do no harm though.

You should have the 3 map-submods as seperate in the MODS folder for enabling to work correctly: (and nothing in between)

MODS\FJB Two Tone Navigation Map\Data\ (etc.)
MODS\FJB Color Navigation Map\Data\ (etc.)
MODS\FJB Brown Navigation Map\Data\ (etc.)

The pdf would then be located in the MODS folder, which would not be copied to the game folder. So you either put it in the SilentHunter4\docs folder manualy. Or add a docs folder to each submod, and place a copy of the pfd in each, or whichever you intend to use.

Last edited by Pisces; 02-13-14 at 02:49 PM.
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Old 02-13-14, 02:36 PM   #5
Red Devil
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I'm on about the maps not the mods. The map mod does not work, the map is exactly the same as in 'stock'.

I am thinking of taking all the mods out, and going back to stock, then put maps in (FJB Nav Maps) and see if any of the mods is obviously conflicting.
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Old 02-13-14, 05:22 PM   #6
fred8615
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There shouldn't be any conflict with another mod. I don't think TMO or RFB change the maps for instance. And if they did, they would only do it if you installed them after my mod.

If JSGME is installing other mods properly, then it shouldn't have any problem with this mod. Unless the extraction went wrong.
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Old 02-13-14, 05:51 PM   #7
Red Devil
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Understood Fred, working on it. your mod is so good its GO TO go in.
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