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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Canadian Wolf
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Bump : )
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#2 |
Loader
![]() Join Date: Mar 2010
Location: Magdeburg, Germany
Posts: 81
Downloads: 288
Uploads: 0
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Hi MakMan,
is there a chance for an update of your CCoM compatibility package for CCoM 10.1? In 10.1, there is an additional slideout on the map screen, about signal flags shown by ships (this is a different slideout than the already included signal slideout for harbours). |
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#3 | |
Hellas
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enjoy
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#4 |
Swabbie
![]() Join Date: Feb 2011
Posts: 5
Downloads: 324
Uploads: 0
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I have a problem with this mod, I have installed Widescreen MaGui 3.4 on a Clean GWX3 installation (with its proper patch) and Im getting this strange bug on the UI.. white squares appear on some of the interface tools (compass, attack disk. etc.) Is there any solution? do I mess up the installation some how? (I already reinstall the mod a couple times) ... help me please
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#5 | |
Hellas
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can you post your mods list as this shows on jsgme display ?
__________________
Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#6 |
Swabbie
![]() Join Date: Feb 2011
Posts: 5
Downloads: 324
Uploads: 0
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#7 |
Sailor man
![]() Join Date: Jan 2012
Location: Townsville, QLD, AU
Posts: 46
Downloads: 130
Uploads: 0
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Not sure if this is the problem but widescreen magui fn fix is for 1.0 version of new interiors, not 2.1 afaik
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