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Old 01-18-14, 01:27 PM   #1
raymond6751
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Default No joke

The mod file names are the same ones used by Ubisoft, since they are replacements. The patch uses the same names so an overwrite happens.

I used JGSME to unload all mods (after printing my mod list) and then reloaded each mod.

I'm back to what I had, almost. There are some slight differences to figure out, mostly visual I hope.
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Old 01-18-14, 03:52 PM   #2
BigWalleye
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Rather than printing a mod list and reactivating each mod manually, why not just use the Save Mod Profile and Load Mod Profile functions under the Tasks pop-up menu in JSGME? Easier and not as prone to make mistakes as I am. Especially with 88 (Count 'em!) active mods!

Last edited by BigWalleye; 01-18-14 at 04:03 PM.
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Old 01-18-14, 03:56 PM   #3
archer9
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A patch after almost 4 years of silence? I don't think so.
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