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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
Downloads: 257
Uploads: 2
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Could http://www.silenthuntermods.com/foru...php?topic=65.0 be the same mod?
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#2 |
Weps
![]() Join Date: Nov 2002
Location: Pacific NW, USA
Posts: 350
Downloads: 54
Uploads: 0
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Thanks to Carotio, who did not write the mod (I stand corrected), and to GreyBeard , who pointed us to it.
The download link works. I just installed it on my copy of SH3 with GWX. Be sure to make a back-up of the default 4320_2160.raw file before overwriting it with the modded file. The download has a single .raw file (drill down through the unzipped sub-directories) that goes into the SilentHunterIII/ data/Terrain/Maps/Map1 subdirectory. It has the same file name as the default, 4320_2160.raw The mod works with both new and existing career files (when starting in port). I did not test it with an in-progress (at sea) saved career mission file. The NAV MAP opens exactly like the default map at a scale of 0 - 125 KM (in the lower left of your map). The overlay itself does not appear until you zoom out 4 times to a scale of 0 - 1750 KM or larger. Enjoy. ![]()
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Raptor Last edited by Raptor; 12-21-13 at 05:21 PM. |
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#3 |
Stowaway
Posts: n/a
Downloads:
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Ony problem with Carotio's mod?
A totally lacking credit listing to original modders. He did NOT create nor write the original mod! ![]() So one could say he merely repackaged the mod under his name. |
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#4 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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Thanks Guys...knew I could count on help here....
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