![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Sparky
![]() Join Date: May 2012
Location: Lancashire ,England
Posts: 158
Downloads: 165
Uploads: 0
|
![]()
Yes Mike ,I,ve got the instructions for ,and read them , how to install JSGME ,but The first time I installed the Modifier it went into the data folder, and I not knowing, thought that was the correct set up so carried on even with SH4 . If I moved the modifier and its mod folder out of the game then repositioned them in the root folder WOULD that work ? or would it be better to run a fresh JSGME in SH5 which would then set up a new Mods folder in the Root of the game ? Thanks Mike for helping me ! This Saturday I will not be on line for a week ,but will write on Subsim when I get back , When I think of it I must have dragged the Modifier into the game the first time then executed the Mods folder . Both in the wrong place, it was ages ago when I did that ( no wonder its not worked)
Last edited by Hardigen; 11-08-13 at 03:42 AM. |
![]() |
![]() |
![]() |
#2 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
|
![]() Quote:
Do you have more than one moddable game, ie, SH4 and SH5 and using a separate JSGME program for each? For example, I have two JSGME desktop shortcuts. One is linked to my Wolves of Pacific main game folder, the other shortcut is linked to Silent Hunter game folder. When JSGME is installed correctly into any game directory that is moddable, the following happens: A JSGME executable, jsgme.ini and (JSGMEHelp.txt or Jonessoft.txt - may be dependent on type of installer or drag and drop I used) should be in the main game folder. JSGME executable, jsgme.ini are the very important files needed. Very important - JSGME installer or actual JSGME application (I do not recall which one) creates the MOD folder for "Your drive letter\games\SH5". Two sub folders under the MOD folder: (You may or may not see these subfolders, in windows folder options, I have enabled to see all hidden folders, files, or drives.) Silent Hunter 5\MODS\!BACKUP folder Silent Hunter 5\MODS\!INSTLOGS" folder Somewhere in the process there is an additional JSGME.ini file in the Silent Hunter 5\MODS which contains different information than the one in the root game folder. Both JSGME.ini files are important. For applying mods to MOD folder, once JSGME is installed properly: Some modders put multiple folders in their compressed file. You must uncompress the mod file structure FIRST and then check the folder levels. Game\MODS\modname\data NOT like this: Game\MODS\modname\foldername\data Maybe it is best to move all your SH5 Mods to a temporary drive and folder location. delete both JSGME.ini files. Delete the two subfolders in Silent Hunter 5\MODS, too until you get JSGME figured out. I hope all of this can fix your JSGME issues. Below is an example of what should happen with JSGME when installed properly and the mods individually are installed properly to the MODS folder for any moddable game.
__________________
JSGME help links and common error solutions Last edited by Mikemike47; 11-08-13 at 05:02 AM. |
|
![]() |
![]() |
![]() |
#3 |
Watch
![]() Join Date: Aug 2007
Location: Münsterland , too far from the Sea .
Posts: 28
Downloads: 63
Uploads: 0
|
![]()
My windows 7 jsgme installation seems to always give me the following file structure :
Ubisoft/SH5/JSGME/Mods/ this means my Mod folder seems to be one level lower than all the descriptions of jsgme I have seen, i.e. I should have : Ubisoft /SH5 / Mods (along side Data etc. ) Am I extracting the zip file to the wrong place ? Thanks in advance to all ! |
![]() |
![]() |
![]() |
#4 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
|
![]() Quote:
__________________
JSGME help links and common error solutions |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|