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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
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![]() I was allready prepared to face harsh complaints about sustained bad weather using SH5 and DynEnv. Some joker has even tagged DynEnv's home thread with a "fog" tag ( ![]() I has nonetheless allready been noted that, unlike foggy and overcast weather, rain and thunderstom occurrences are a bit too low... As for wave height, in game they are strictly connected with win speeds, and wind speed is limited to 15 m/s. A workaround to this problem could be increasing wave height settings, unrespective of their relative wind spees. We could for instance set 15 mps wind waves to be as high as one would expect from a 30 mps wind gale, and we could ask our talented UI modders to multiply the wind speed reported in game by two. Nonetheless, I am not sure how ship physics would react to those huge waves ![]() Me too. Pity that they are not very common. For more variation, I think I could easily add new lightning textures and thunder sound effects to DynEnv, but increasing thunderstorm occurrence is unfortunately not as easy... |
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#2 |
Watch
![]() Join Date: Oct 2013
Location: Idaho
Posts: 23
Downloads: 5
Uploads: 0
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Nasty weather is one thing that would be cool but,
Im not sure how I would react if I was on the surface or even at periscope depth and saw a 100ft wave headed at me going 500 mp/h. Id probably crash dive and hope for the best lol. |
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#3 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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You'd better ... afaik, storms can damage your sub .. either that or I was in a storm AND a minfield or under fire without noticing that :p
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#4 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#5 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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That's how I found out: Cool!! ... thunderstorm .. lets watch from the tower ... nice waves ... whut ? damage reports ?? This stuff is realistic ..... NEW DEPTH 20 meters!!
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#6 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
![]() This answers a question which has been asked several times on the forum: why not to model higher waves? We can have them, but AI ship physics and AI sub behaviour should be updated accordingly... |
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