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Old 10-04-13, 07:53 AM   #1
BigWalleye
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If you place the cursor anywhere on the bearing dial at the hydrophone station and left-click, the hydrophone will sweep to that bearing and stop. IIRC, you can click-and-drag the bearing pointer also.

Sorry, but I don't know about the Typ IX. Someone around here will, though.

H.sie's and Stiebler's patchers are good, and I think Hitman's optics gives you the most historically correct scopes - FoV, power, and reticles. It doesn't match the movie, but it does match existing WW@ optics.

Best single addition for realism, IMO, is voice command. Download sh3speech here: http://knepfler.com/shSpeech/. It takes a bit of cutting and fitting to adapt it to whatever GUI you are using, but the basic commands work right out of the box. Get a cheapo headset for under $20 from the Shack, and you're in business. WW2 subs were not controlled by a keyboard. The CO gave orders and the crew carried them out. sh3speech let's you run SH3 that way, and it adds a whole new dimension of immersion.

"Ahead one-third. Periscope depth."
"Jawohl, Herr Kaleun."

Or, if you're fluent enough, you can give all your commands von Deutch.
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Old 10-04-13, 01:17 PM   #2
the dark knight
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Well, the scopes depend on what Type IX you have. Historically, the Type IXA and B had 3 scopes, 2 in the tower (observation and attack) and another observation in the control room. The IXC and D deleted the control room periscope. Both of your scopes should be in the tower if you are running a IXC or D. If you look closely there are two if you are in the tower, and sometimes they look like one scope (if you get in heavy seas on the surface you can see both as the ship sways). If I recall correctly, you can click on either to get to the one you want. Right now I am in a Type VII in early 1940 and it has been a long time since I had my Type IX. I am just going off memory here.
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Old 10-04-13, 02:10 PM   #3
Jimbuna
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Welcome to SubSim

Try checking out the SH3 Downloads section.....there are a great many excellent mods to choose from.
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Old 10-04-13, 03:30 PM   #4
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Quote:
Originally Posted by BigWalleye View Post
If you place the cursor anywhere on the bearing dial at the hydrophone station and left-click, the hydrophone will sweep to that bearing and stop. IIRC, you can click-and-drag the bearing pointer also.

Sorry, but I don't know about the Typ IX. Someone around here will, though.

H.sie's and Stiebler's patchers are good, and I think Hitman's optics gives you the most historically correct scopes - FoV, power, and reticles. It doesn't match the movie, but it does match existing WW@ optics.

Best single addition for realism, IMO, is voice command. Download sh3speech here: http://knepfler.com/shSpeech/. It takes a bit of cutting and fitting to adapt it to whatever GUI you are using, but the basic commands work right out of the box. Get a cheapo headset for under $20 from the Shack, and you're in business. WW2 subs were not controlled by a keyboard. The CO gave orders and the crew carried them out. sh3speech let's you run SH3 that way, and it adds a whole new dimension of immersion.

"Ahead one-third. Periscope depth."
"Jawohl, Herr Kaleun."

Or, if you're fluent enough, you can give all your commands von Deutch.
Which OS are you using? Will SH3 Speech work on Windows 7 64 bit and running the Conus widescreen mod?
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Old 10-04-13, 04:04 PM   #5
BigWalleye
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Sorry, Grotesque, I didn't realize. You have to go to the hydrophone station, not look into the hydrophone room. Press the "H" key from in the command room (or just about anywhere, I think). You will get a full screen of the hydrophone - wheel at the bottom, bearing dial above, and a digital bearing readout to upper right. Click on THAT bearing dial to rotate bearing. (I thought you were trying to rotate the WHEEL. Uff da!)

Dronston, sh3speech will work with any version of Windows that runs SH3, and it uses the built-in speech rec of Win7, so there's nothing to add. Using sh3speech out of the box with CONUS' widescreen mod will put the mouseclick commands in the wrong place. You'll have to adjust those. I use Rubini's widescreen mod and setting it up to work with the GUI and order bar I use and to add pet phrases ("Ell Eye, take her to periscope depth.") took about two evenings' work. But it's not rocket science, and not too much work. And, as I mentioned above, sh3speech will execute all keyboard commands perfectly right out of the box. That's enough to get you started and let you decide whether you want to do the work of customizing the rest.
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Old 10-04-13, 04:08 PM   #6
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If you right click on the hydroman, you will find yourself sitting in his seat.... from there I believe the wheel can be dialed. I haven't done so in forever.
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Old 10-05-13, 05:39 AM   #7
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Quote:
Originally Posted by BigWalleye View Post
Dronston, sh3speech will work with any version of Windows that runs SH3, and it uses the built-in speech rec of Win7, so there's nothing to add. Using sh3speech out of the box with CONUS' widescreen mod will put the mouseclick commands in the wrong place. You'll have to adjust those. I use Rubini's widescreen mod and setting it up to work with the GUI and order bar I use and to add pet phrases ("Ell Eye, take her to periscope depth.") took about two evenings' work. But it's not rocket science, and not too much work. And, as I mentioned above, sh3speech will execute all keyboard commands perfectly right out of the box. That's enough to get you started and let you decide whether you want to do the work of customizing the rest.
Thx for your reaction but I can't get it to work at all. I ran the SH3speech installer. Activated GWX speech with JSGME, changed the setting in the press_to_talk file to "open mike" (and yes checked if my mic was working), started the speech engine with the GWX shortcut and started the game. Nothing happens, no response to any command.
I did notice that the speechengine running in the DOS box keeps restarting.

Any more ideas?



I use the Dutch language, "er is een uitzondering opgetreden" is about an exception. I also saw that on my system the speech recognition system is disabled because of the language setting of my system, could this be the problem?
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Old 10-05-13, 05:48 AM   #8
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Good chance, Microsoft requires the OS language to be the same as one of the speech recognition engine languages available. Since there isn't a dutch speech recognition engine available, Microsoft Speech is disabled.

You would need Windows Vista/7 Ultimate or Enterprise, to be able to switch languagepacks, and then be able to use the english speech (or German maybe) recognition engine.
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Old 10-05-13, 06:02 AM   #9
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Quote:
Originally Posted by Pisces View Post
Good chance, Microsoft requires the OS language to be the same as one of the speech recognition engine languages available. Since there isn't a dutch speech recognition engine available, Microsoft Speech is disabled.

You would need Windows Vista/7 Ultimate or Enterprise, to be able to switch languagepacks, and then be able to use the english speech (or German maybe) recognition engine.
Hmmm, I knew I shouldn't have bought home premium...thanks
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Old 10-05-13, 06:56 AM   #10
BigWalleye
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Sorry, Dronston. Being your typical monolingual American, I never considered the language issue. May have led you on a wild goose chase! Apparent that your Win7 speech rec is using English and your OS is using Dutch. I don't know how to resolve the incompatibility. Anybody know a work-around?
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