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View Poll Results: What version of SH4 do you have? | |||
Orriginal SH4 (no U-Boot missions) |
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285 | 23.59% |
SH4 + Uboot Missions addon |
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923 | 76.41% |
Voters: 1208. You may not vote on this poll |
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#1 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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So I've decided that since I've had permission to rework this for years now that I'll actually do something about it. Here's the tentative to do list thus far and what I've gotten done today alone. The list seems to keep growing as well...
Combine Sail and Hull files DONE Remodel Rudder Remove cleats from hull Remove TBT DONE Adjust Radar mast height Move OOD in Bridge Change manning levels Eliminate air search radar DONE Rework compartment layout Change torpedo loadout Change and move periscopes Retexture hull and sail Rework ship wake Damage zones Ship characteristics Move Fairwater Plane data to sail DONE Adjust torpedo tube pos and animation ALter TASM RTE distance Roster list and ship naming in files Increase Mk 48 explosive power Eliminate gun positions DONE
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#2 |
Weps
![]() Join Date: Apr 2007
Posts: 364
Downloads: 187
Uploads: 0
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Nice work there the ohio is one of my favorite sh4 mods looking forward to this releasea.
What i also adjusted is the speed of the missiles, just a thought.
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#3 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
|
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Status update. After doing some testing with the Mk 48's I left them alone. I could one shot everything up to a BB, with those requiring two shots. Also the SSBN and SSGN will be in the same mod but different ships altogether. I'm also considering making Bangor, WA one of the start bases.
Combine Sail and Hull files DONE Remodel Rudder Remove cleats from hull Remove TBT DONE Adjust Radar mast height Move OOD in Bridge Change manning levels Eliminate air search radar DONE Rework compartment layout Change torpedo loadout DONE Change and move periscopes DONE Retexture hull and sail Rework ship wake Damage zones Ship characteristics DONE Move Fairwater Plane data to sail DONE Adjust torpedo tube pos and animation ALter TASM RTE distance Roster list and ship naming in files DONE Increase Mk 48 explosive power DONE Eliminate gun positions DONE
__________________
USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#4 |
Weps
![]() Join Date: Apr 2007
Posts: 364
Downloads: 187
Uploads: 0
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Nice update looking forward to it!
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#5 |
Best Admiral in the USN
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I didn't even know this mod was revived.
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#6 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
|
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__________________
USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#7 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
|
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Update: Major setback. I was almost done until I noticed I had lost 23% of my speed for no reason. I didn't notice it until yesterday so I have no idea when it happened. Really frustrated at this but at least I hadn't done the hardest work yet.
__________________
USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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