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View Poll Results: What version of SH4 do you have?
Orriginal SH4 (no U-Boot missions) 285 23.59%
SH4 + Uboot Missions addon 923 76.41%
Voters: 1208. You may not vote on this poll

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Old 09-15-13, 01:44 PM   #1
ETR3(SS)
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Join Date: Dec 2007
Location: Between test depth and periscope depth
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So I've decided that since I've had permission to rework this for years now that I'll actually do something about it. Here's the tentative to do list thus far and what I've gotten done today alone. The list seems to keep growing as well...

Combine Sail and Hull files DONE

Remodel Rudder

Remove cleats from hull

Remove TBT DONE

Adjust Radar mast height

Move OOD in Bridge

Change manning levels

Eliminate air search radar DONE

Rework compartment layout

Change torpedo loadout

Change and move periscopes

Retexture hull and sail

Rework ship wake

Damage zones

Ship characteristics

Move Fairwater Plane data to sail DONE

Adjust torpedo tube pos and animation

ALter TASM RTE distance

Roster list and ship naming in files

Increase Mk 48 explosive power

Eliminate gun positions DONE
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Old 09-16-13, 08:12 AM   #2
Marka Ragnos
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Join Date: Apr 2007
Posts: 364
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Nice work there the ohio is one of my favorite sh4 mods looking forward to this releasea.

What i also adjusted is the speed of the missiles, just a thought.
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Old 10-09-13, 08:51 AM   #3
ETR3(SS)
Ocean Warrior
 
Join Date: Dec 2007
Location: Between test depth and periscope depth
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Uploads: 16
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Status update. After doing some testing with the Mk 48's I left them alone. I could one shot everything up to a BB, with those requiring two shots. Also the SSBN and SSGN will be in the same mod but different ships altogether. I'm also considering making Bangor, WA one of the start bases.

Combine Sail and Hull files DONE

Remodel Rudder

Remove cleats from hull

Remove TBT DONE

Adjust Radar mast height

Move OOD in Bridge

Change manning levels

Eliminate air search radar DONE

Rework compartment layout

Change torpedo loadout DONE

Change and move periscopes DONE

Retexture hull and sail

Rework ship wake

Damage zones

Ship characteristics DONE

Move Fairwater Plane data to sail DONE

Adjust torpedo tube pos and animation

ALter TASM RTE distance

Roster list and ship naming in files DONE

Increase Mk 48 explosive power DONE

Eliminate gun positions DONE
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USS Kentucky SSBN 737 (G)
Comms Div 2003-2006
Qualified 19 November 03

Yes I was really on a submarine.
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Old 10-09-13, 10:12 AM   #4
Marka Ragnos
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Join Date: Apr 2007
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Downloads: 187
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Nice update looking forward to it!
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Old 10-09-13, 11:28 AM   #5
Admiral Halsey
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I didn't even know this mod was revived.
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Old 10-10-13, 07:57 AM   #6
ETR3(SS)
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Quote:
Originally Posted by Admiral Halsey View Post
I didn't even know this mod was revived.
Surprise!
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USS Kentucky SSBN 737 (G)
Comms Div 2003-2006
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Yes I was really on a submarine.
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Old 10-20-13, 12:19 PM   #7
ETR3(SS)
Ocean Warrior
 
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
Default

Update: Major setback. I was almost done until I noticed I had lost 23% of my speed for no reason. I didn't notice it until yesterday so I have no idea when it happened. Really frustrated at this but at least I hadn't done the hardest work yet.
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