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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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Well I'm using MAD settings right now. We can ratchet up slightly, but I'd do so in increments of .1. The way I read it now the visibility is -2.5 meters (I assume it's meters). This was intended to give you visibility to a plane at periscope depth because that's the approximate dept of your periscope shears. Ducimus found that it extended deeper than that and on a small minority of cases resulted in bombs dropped on a sub at 200' or lower! He never could figure out why, but it lent a delicious possibility of disaster so it stood at that.
But we can set that visibility to any number you wish. But my mod sets the RSRD vilibility to exactly what Duci's MAD sensor was.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#2 | |
Navy Seal
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Awesome. Thanks, was just curious.I didnt know the bombs would go off that deep.The planes always seem to set their bombs/depth charges shallow. When TMO's planes got me I was either at scope depth or maybe 100 feet trying to close a convoy running fast.Calm clear waters, suddenly explosions, damage etc. I'm sure this will make playing without SD radar in early war more dangerous than before lol |
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#3 |
Medic
![]() Join Date: Apr 2008
Location: Albany,NY
Posts: 160
Downloads: 199
Uploads: 0
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![]() ![]() ![]() *Downloads it anyways* |
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#4 |
Rear Admiral
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I always like bombs to hit the surface and charges to blow at 150 ft. I think that's fair.
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