SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-13-13, 02:43 AM   #1
Delta Wolf
Engineer
 
Join Date: Apr 2013
Posts: 209
Downloads: 155
Uploads: 0
Default

Thanks for the reply Uboat177

I shall remove the GWX 16KM, thank you.

I'm still in a Type II at the moment so that would explain why i cant see any difference .

For the color contact mod, well i started my 2nd patrol last night and i had a go with out the color contacts at all (All grey map icons) and to be honest it was not as bad as i first thought, we see a Merchant off of the Scottish coast just NW from my grid reference , unfortunately i did not sink him Bad Torpedo Solution. Im finding manual TDC alot harder on SH3 than SH5

The only real issue im finding without the color contacts on is that im finding it quite hard to identify ships at night, its quite difficult to see the flags so i don't know if any of you guys have any tips with this other than "Get Closer" or "Be more Aggressive"

Thanks again guys
Delta Wolf is offline   Reply With Quote
Old 08-13-13, 01:28 PM   #2
Uboat177
Mate
 
Join Date: Sep 2010
Posts: 52
Downloads: 138
Uploads: 0
Default

Quote:
Originally Posted by TiberiusXIV View Post

The only real issue im finding without the color contacts on is that im finding it quite hard to identify ships at night, its quite difficult to see the flags so i don't know if any of you guys have any tips with this other than "Get Closer" or "Be more Aggressive"
I recommend the Flags_enlighten mod v1.0. It makes the ship flags a bit more visible/brighter - just enough to see at night for flag ID (link below). Also, use the attack periscope rather than the observation periscope. I noticed in-game it has a higher zoom.

http://www.subsim.com/radioroom/show...01&postcount=1


P.S I forgot to mention in previous post to use SH3commander rollback before enabling/disabling mods, in case you forgot to do so.
__________________

Uboat177 is offline   Reply With Quote
Old 08-13-13, 01:38 PM   #3
Delta Wolf
Engineer
 
Join Date: Apr 2013
Posts: 209
Downloads: 155
Uploads: 0
Default

Quote:
Originally Posted by Uboat177 View Post
I recommend the Flags_enlighten mod v1.0. It makes the ship flags a bit more visible/brighter - just enough to see at night for flag ID (link below). Also, use the attack periscope rather than the observation periscope. I noticed in-game it has a higher zoom.

http://www.subsim.com/radioroom/show...01&postcount=1


P.S I forgot to mention in previous post to use SH3commander rollback before enabling/disabling mods, in case you forgot to do so.
Will do, thanks again Uboat177 for your replys and also about the roll back with SH3 Commander
Delta Wolf is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:52 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.