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Old 07-27-13, 04:52 PM   #1
California-781
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Probably shouldnt have them all activated but i do.

16km Atmosphere
Alternate Loadscreen - -Full Circle
Alternative Flotillas
Axis Mediterranean Aircraft Skins
Black Sea Campaign Files Only
Captain Americas Officer Icons
Enhanced Damage Effects
Fix French
Integrated Orders
Late War Sensors Snorkel Antennas
Main movie - 'Das Boot'
No Medals on Crew
Open Hatch Mod
VIIC41 Player Sub
English Nav Map and Grid Refs
Indian Ocean Campaign Files Only
Lite Harbor Traffic
Merged Capaign

but no 4gb fix.
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Old 07-27-13, 06:34 PM   #2
Ligne Maginot
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Reinforcements have arrived, but if you use "Alternative Flotillas", you have to start a game in that flotilla indicated. If you are using "VIIC41 Player Sub" have to use the VIIC41. The "Merged Capaign" is used only if you plan to move you to that flotilla (towards India). And the 4GB fix, is used only if you use mods demanding.

I play with "NYGM" and "MFM-Lite-Beta-v4", not use the 4gb fix.

Long live to the NYGM.
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Old 07-27-13, 07:08 PM   #3
BigWalleye
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Linea Maginot, I don't think the 4GB patch will cause any harm, and, based on some of the threads I've seen, some systems require it just to run GWX. The 4GB fix is available here: http://www.lsh3.com/v5/tools_en.html

California-781, you have several mods loaded that are doing you no good, and potentially could cause problems:

16km Atmosphere - OK
Alternate Loadscreen - -Full Circle - OK
Alternative Flotillas – should only use if you are playing in the 3rd Flotilla
Axis Mediterranean Aircraft Skins – should only use if you are playing in the Med
Black Sea Campaign Files Only – should only use if you are playing in Black Sea theater
Captain Americas Officer Icons - OK
Enhanced Damage Effects - OK
Fix French – shouldn’t use unless you are playing in French language
Integrated Orders - OK
Late War Sensors Snorkel Antennas – should only use when upgrading to one of these
Main movie - 'Das Boot' - OK
No Medals on Crew - OK
Open Hatch Mod - OK
VIIC41 Player Sub – should only use if you are using a VIIc41 boat
English Nav Map and Grid Refs - OK
Indian Ocean Campaign Files Only – should only use if playing in Indian Ocean theater
Lite Harbor Traffic - OK
Merged Campaign – should only use if you are going to transit from Atlantic to Med or IO


The campaigns shouldn't cause any problems, as they will overwrite one another and you will be left with the last mod activated - Merged Campaign. It will just take you longer to activate your mod load. Some of the others can cause problems. Alternative Flotillas apparently will if you also select "Use historic U-boat availability dates" in SH3 Commander.

I strongly encourage you to read the section on mods in the GWX manual. It tells what the mod does, its compatibilities, and limitations.

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Old 07-27-13, 07:50 PM   #4
California-781
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So should i just re-install and just use the mods that are ok? I've also just downloaded the 4GB patch.
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Old 07-27-13, 08:15 PM   #5
California-781
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Well I just re-installed SH3 and even with a fresh new install its still crashing, I've deleted the SH3 Commander hoping that would help and JSGME, but still nothing. Now the loading bar doesn't even go halfway before crashing. Any ideas?
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Old 07-27-13, 09:36 PM   #6
BigWalleye
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I'm grasping at straws now, and don't mean to insult your competence, but did you remove absolutely all files associated with the game, including saved game files? And did you clean the registry?
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Old 07-27-13, 09:44 PM   #7
California-781
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I'm deleting any remaining files as of now.
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