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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
![]() Join Date: Jul 2003
Posts: 329
Downloads: 266
Uploads: 0
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Hi,
AI Fix??? are you refering to "easier escorts for TMO" or is there another mod i'm unaware of? Thanks |
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#2 | |
Navy Seal
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![]() Quote:
http://www.subsim.com/radioroom/down...o=file&id=1936 |
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#3 |
Chief
![]() Join Date: Jul 2003
Posts: 329
Downloads: 266
Uploads: 0
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Thanks, i'll have to give it a go! - i found RFB escorts too easy and TMO one too hard, so this might make be "middle ground" i'm looking for!
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#4 | |
Navy Seal
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![]() Quote:
Well, they are still tough but this just makes their ability to first detect you more realistic, less supernatural. Basically, it makes getting inside a escort screen submerged more on level with how it was, but once they go "active" they are as vicious as ever. I started a career in July 1943 with a Porpoise class, wanting to use the older less capable boats later in war(got the USS Pollack, which there is a book by one of her crew who served on her from 1943 until late 44, Captain C Kenneth Ruiz,book is called "The Luck of The Draw") I did fine with counter attacks until last patrol in January 1944.After a night surface attack on January 19, sank two ships out of a two ship convoy, escort never found me as night was dark. Next morning ran into a convoy heading for Tokyo with 5 ships and 3 escorts, evaded the screen, sank two ships, went to 250 feet, test depth.First few attacks evaded but then a couple accurate patterns just tore my boat up, flooding, tubes destroyed etc, they my boat in shambles, after 6 hours, they gave use, thinking I was dead.I limped home, four ships destroyed but boat was a wreck. I might try the easier AI patch to see if they are still tough but little more realistic. I agree, its something that pushed me away from RFB was how easy the escorts were.Guess its all about balance. |
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